Monday | October 24, 2016
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Alone In The Dark (X360)

Alone In The Dark (X360)

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The horror gaming market has been craving a quality console title for quite some time. Atari are keen to address this with the release of Dj Premier Resume Alone In The Dark on the X360. A vast, inspiring world full of horrific creatures and mind warping puzzles is a hard goal to achieve; can developer Eden games deliver the goods?

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So far it sounds great and initially it is as the graphics and concepts throughout the first building section are sublime and breathtaking in both their stature and execution. At times it feels as if you are in the middle of a Hollywood movie.

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The first game episode was actually one of my favourites as there are some amazing looking sequences throughout the building, with Camby scaling across the outside walls as the structure collapses underneath and around him.

Custom Writing On Glass This leads into the first of many driving sequences in which the car feels like it is made of polystyrene and handles just as badly. While these look wonderful as a bystander, they are simply awful to play.  The problem is, they are totally scripted and some of the sections can only be learned by dying, this results in a complete replay of the whole level. All the games vehicles handle exactly the same and the sequences are all scripted which results in some of the most arduous and insanely frustrating game design I have ever played. Parsons Admission Essay

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Why? Well all these tedious sections could be forgiven if we had a decent combat system throughout, but we don’t. It is to be quite honest, absolutely appalling. You can pick up objects and then wield it with the right stick. This means if you waggle the stick, the object you are holding also gets waggled. A nice theory, but once again the translation to game fails horribly, it is not only hard to master but even when you do it remains a cumbersome and frustrating experience. When you compare this methodology to similar games in the same genre like Resident Evil 4 they fall horribly short. Writing A Great College Essay

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Equal Pay Essay One of the games quite original aspects is the inventory system, you use it by “looking” down to your jacket to access one of the 10 objects you can carry. Again, while this is probably realistic, the game does require you to have access to multiple objects so you end up dropping and picking up objects on a regular basis, which adds to the monotonous nature of the game. View My Homework

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Create Custom Menu Thesis The audio side of the game is excellent and I particularly liked the soundtrack which is available (as well as an art book and figurine) as a CD in the rather expensive collectors box set.

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After a rather promising first level, things go quickly downhill. Frustrating levels, awful fighting and a terrible control system.
Some brilliant design and ideas, however they are hampered by some frame rate issues and terrible execution.
A great soundtrack and decent ambient noises.
If you want to go bald, then a purchase is recommended.
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It may appeal to a few people, but generally this is doomed to fail.

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