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Fracture (X360 & PS3)

Fracture (X360 & PS3)

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Those of you who have been following the progress of Fracture will be aware that this 3rd person romp brings something new to the gaming world, you can raise or lower the terrain via devices in the game. Is this just a cool gimmick or are Lucasarts and Day 1 Studios actually breaking the mould?

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Thankfully Jet has a huge arsenal of hardware at his disposal, such as the super suit which is very reminiscent of the one the Chief wore in Halo. This suit gives Jet a shield which is represented on screen by a blue bar, the mechanic is familiar – if you take hits it lowers and if you avoid fire for a while it regenerates. As well as the very helpful shield system there are over 12 weapons available and these range from very run of the mill shotguns and pistols to the Rhino (throws electrically charged boulders at the enemies) and ALM-37 Deep Freeze (turns your opponents into frozen blocks). You are limited to carrying two weapons simultaneously but you can drop them at any time to make way for ones you find on your travels. Content Writer

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Write My Essay Discount Code As well as the array of grenades the focal point of Fracture is the Buy A Research Paper Entrencher which is a weapon allowing you to raise or lower the ground to your heart’s desire. This means if you arrive at a wall you can’t scale then you can raise the ground in front of it to climb over. This also works in reverse, meaning sometimes you can get to a gate under the surface. There is no ammo attached to this gun, you just need to wait a short while for it to recharge after using. Top Custom Papers

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The story is broken up into three sections, San Francisco, the southwest and Washington D.C. and the game design leads me back again to the games inherent flaw, the game is very repetitive. You are forced to repeat the same actions, over and over again and by the time you finish (unless you have the patience of a saint) you will be bored.

Graphically the game is not as impressive as many had hoped it would be and this is generally because the still frames look quite nice, but once they move the quality drops. The Playstation 3 version seems to suffer slightly from worse detail as well as the occasional hiccup with frame rate which can only lead me to the conclusion that the coding is less than stellar. Additionally the Xbox 360 version looks slightly sharper and more colourful. The cutscenes are also quite poor due to the rather intense compression and shoddy frame rates.

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The audio side of the game is merely acceptable with some decent spot effects and weapons fire. The voice-acting  is believable but there isn’t really anything outstanding which comes to mind. Quite forgettable really. Pay Essay School

Product image Buy A Paper For School Subject My biggest disappointment with Fracture was the fact I played it months ago at a conference and I felt with some time and effort it could have been a brilliant game. What has transpired however is that the core elements of the game have clearly been ignored or overlooked with the intense focus on the environmental shaping tools at the players disposal. At the end of the day it is a very average game with some cool ideas which never really came to fruition.

Very average with monotonous gameplay.
Quite poor, if you play this after Gears Of War, prepare to be shocked.
Acceptable but nothing out of the ordinary.
Multiplayer might add some long term gameplay but there are better multiplayer games out there.
(Not an Average)
A lost opportunity.

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Stuart Davidson

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