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Mirrors Edge (X360 and PS3)

Mirrors Edge (X360 and PS3)

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The graphics on both consoles are impressive, but in saying that, they are also limited as well. The art style will not appeal to everyone and sometimes you look around and see plain white surfaces and are left wondering why a little more effort wasn’t involved in increasing the environmental detail. There are aliasing issues (which seem slightly more apparent on the Xbox 360) and there is texture popin and breakup around some doors and on the edges of character models. Faith’s modelling is actually impressive, but for 99.9% of the game you never see it, so the potential for increasing game immersion is lost.

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6-7 hours of single player with very little extra and no multiplayer.
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