BFG package their GeForce GTX 285 OCX in a stylish box that resembles many of their previous products and it has plenty of information about the card on the front. Items such as core, memory and shader clocks are listed as are the system requirements for this card. Inside we find a good bundle of extras which includes HDMI and SPDIF equipment to enable the media related functionality of the product.
The GTX 285 is essentially an evolution of the 280 part which has been available for some time now and so looks very similar to the older card. The dual slot cooler is branded with BFG’s logos and has a similar noise level to the 280 which is unsurprising as it spins around the same revolutions per minute.
On the back of the card we can see that the GTX 285 features the same two SLI connectors as the previous generation and has a slightly different power socket configuration. The GTX 280 requires an 8 pin and 6 pin, the GTX 285 uses two six pin connectors.
In terms of SLI support this card can be paired with another GTX 285 (overclocked or standard) but despite sharing the same connector as the 280 the two models cannot be mixed. As this is an OCX product BFG have enhanced the speeds of the card when compared to the reference model … the exact specifications are as follows:
Core Clock: 702MHz (vs. 648MHz standard)
Shader Clock: 1584MHz (vs. 1476MHz standard)
Memory Data Rate: 2664MHz (vs. 2484MHz standard)
The GT200 core is 54mhz above the reference and uses the same 55nm core with 32 ROPs and 240 unified shaders. PCI-Express 2.0 is supported, as is DirectX10 and like all other GTX products PureVideo HD is present.
PowerColor offer their own branded version of the liquid cooled R9 295 X2… and now for those who want a similar level of framerate they have their air cooled dual core R9 290X with Devil 13 branding. Today we take a look at this R9 290X2 to see what Powercolor can do with their custom design card in a selection of games including Battlefield 4 and GRID Autosport at 4K resolution.
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