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Resident Evil 5 (Preview)

Resident Evil 5 (Preview)

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The Resident Evil 5 demo was released recently in Japan and while i was over speaking to Capcom I was fortunate enough to spend most of a weekend playing the two level demo on the Xbox 360 and Playstation 3. This demo gives us a good indication of how Capcoms latest and greatest is shaping up ahead of release in March. Community Service Hours Essay

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The star of the first Resident Evil Chris Redfield returns for the fifth outing and this time he is an agent for the Bioterrorism Security Assessment Alliance (BSAA). He is tasked with investigating an incident called Kijuju. He joins up with fellow BSAA agent Sheva Alomar who acts as his guide in the first part of the game.

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Very little time is spent on back story and the demo puts the players right in the heat of the action as we roam down the narrow corridors of a dirty little town armed with a pistol, sniper rifle, shotgun and knife. It is not long before you get attacks by the weapon carrying natives who are all feeling the effects of a mysterious T-virus. You have to obviously take them out by shooting them until they turn into a mass of goo on the ground.

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To enjoy the game it is best just jumping in and making the most of the combat interface. As in Resident Evil 4 aiming is not exactly indicative to speed and accuracy is given priority over speed. It is easy to be overpowered from the sides while you are focusing on a few enemies from directly in front. The emphasis is clearly on headshots and it is enjoyable and rewarding when you beat a difficult section after nailing some fast and tricky headshots.

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At the end of both demo segments we get the chance to do battle with powerful foes who directly reprise the leatherface section from the start of Resident Evil 4. Just as before some attacks eventually cause the enemies to be dazed, from which you can land a powerful blow to cause damage. The other option is to lure the enemies into combustible objects and cause them to explode.

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The lighting has been improved from before with spot placements much more effectively rendered, and the texturing has received considerable attention to detail. The zombies are quite startling at times, with glowing red eyes and decaying flesh setting the tone. They act like creatures from nightmares, howling and groaning in the shadows and even conveying some semblance of intelligence as they scream for support and backup. They are also quite athletic and will jump fences and objects to get their hands on you. Shooting them to maximize damage is equally important, because body shoots might knock them off their stride, but headshots do the most damage and are the best way to save ammunition.

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Assignment Synonyms Resident Evil is due for release on the Xbox 360 and Playstation 3 on 13th March 2009, although we hear of some possible delays.

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Stuart Davidson

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