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Thursday | November 23, 2017
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Battlefield: Bad Company 2 Preview (PC)

Battlefield: Bad Company 2 Preview (PC)

 

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Battlefield has been a huge success on the next generation consoles, however the real strength of the franchise has always been firmly rooted on the PC. Electronic Arts and DICE are preparing for a sequel which promises tons of destruction and as much chaos as you could possibly handle. We recently spent some time with them looking at an early version of the game which is due out this winter.

The Bad Company gang have made their way north into the icy regions near the border of Russia. Our pre release version opened with a great vista of the environment, showcasing DICE’s new Frostbite engine and the incredible new draw distance. The camera rolled down into a wooded area and our squad appeared in view. This is when we were allowed some hands on game time.

enter We fought through the streets of an urban village to the tune of the signature Bad Company music which was blasting in full force. The mission looks to be tightly scripted and a little more planned than the entirely freeform nature of the first game which will please many gamers.

view Graphically the game is very impressive, I wasn’t shown the insides of the PC we were playing on, but I was told it was an entry level quad core rig with 4GB of ram and a 260 GTX running Vista. The snow effects in particular are surprisingly realistic as the little flakes lift from the ground in stronger gusts of wind.

Our squad were discussing the best way to tackle the village ahead and as we swept through the streets of the village the scene erupted into a chaotic firefight. Grenades were lobbed and their blast radius would send reams of snow flying into the air and a helicopter made its presence seen over the street environment before being destroyed by a well aimed RPG. Enemy soldiers hid in cover behind crates and around the corners of walls and they took potshots from nearby windows. A tank appeared from a hilly area and was quickly despatched with a well aimed airstrike which made such a deafening roar that I felt my ears were about to explode from the resonances of the Creative THX speakers nearby. Nevermind the guys on screen, the action was so intense that I felt I was shellshocked myself !

The environment is now almost fully destructive which leads to some amazing scenes before and after a battle. Towers were crumbling into the street and vehicles were smoking and groaning from the nearby explosions. The overall feeling of being in the middle of a war zone was intense. We tried to hide behind a smoking tank but another enemy RPG send the twisted metal shards airbourne forcing us to run for our lives into the cover of a building.

go This demo fight through the streets sent a relentless array of enemies our way and after eventually making it to the extraction point our squad jumped onto the back of a truck to escape. Our relaxed grip was shortlived however as we realised that the scene was not yet over, we had to take the position of gunner in the back seat while other vehicles began to give chase. The feeling of intensity only lessened a little as I attempted to take out as many vehicles as possible before a huge attack helicopter arrived to end our existence. The feeling of respite was shortlived as our driver dodged the hail of bullets from the sky.

view We were not shown the multiplayer side of the game yet because that is making its debut at E3 but DICE did state that they are going to be providing many more vehicles for the online experience which is set to sate the appetite of the Battlefield fanatics. We were also told that the control of these vehicles was a focal point of the development and that they would be much easier to manipulate than before.

see Keep your eyes tuned to GamingHeaven later this year for our review, this is set to be one of the games of the year if the demo we experienced is anything to go by.

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Stuart Davidson

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