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Battlefield: Bad Company 2 (PC)

Battlefield: Bad Company 2 (PC)

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Battlefield: Bad Company 2
"I knew we’d make it"

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Essay Help 247 Blending cut scenes and exposition with high octane action sequences isn’t always easy but the pacing is spot on and it continues throughout the whole of the game. One minute one of the grizzled Bad Company will be setting the scene, the next all hell is breaking loose and the player has their part to play in the carnage. The first mission manages to cram in stealth knife kills, trench warfare, aerial bombardment, a siege, an escape via jeep and then an assault on a submarine in about ten minutes, yet none of it feels forced, contrived or even – thanks to some tight scripting – over the top. It’s simply, exciting, enjoyable and entertaining.

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A game can be judged by those memorable moments it throws at the player, the segments that feel like a genuine achievement to have. Bad Company 2 is full of those moments and the game brings new elements into a genre that is often all too keen to let the guns do the talking. Imagine a firefight in a blizzard where in between dispatching the enemy it is essential to keep warm via impromptu fires created by explosives. Imagine ice frosting up the characters view as the temperature drops, or not being able to shoot straight because of the shivering and the descent into hypothermia. Yeah, the game does that and we would defy anyone to not have a sloppy gamer grin plastered all over their face as it unfolded before their eyes. That’s just one example of the glorious innovation on display here.

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A lot was made of the destructible environments in the first game and in truth it felt a little bit like a gimmick. This time around it appears to have been integrated in a much more natural way and it brings a lot to the game in terms of atmosphere. Making use of cover is essential to progress through levels but even that can slowly be chipped away by concentrated fire, so staying in one spot for too long becomes a problem. It cuts both ways of course and there is a lot of satisfaction to be taken from wasting an enemy that refuses to budge from his vantage point by simply blowing the whole thing to smithereens.

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The sound stands shoulder to shoulder with the graphics, very much like the soldiers in the game. Individually they are formidable but together they are a different prospect altogether. The explosions genuinely jar and make us shudder, get caught too close to an explosion and instead of sound there is nothing but the tinny ring of temporary deafness and muted muffles. The voice acting is on the money too, even when actual acting seems to be required. None of that school play melodrama that other games seem keen to descend into.

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Where the game will be perceived as a success or a failure will be in the online multiplayer mode. The game itself boasts that it is "Defining online warfare" but that’s a pretty big claim given some of the other titles that have been released, such as Modern Warfare 2, the existence of which hovers in the memory as we play. Comparison is unavoidable. What DICE have got here, which results in a more satisfying multiplayer experience than its rival, is the thought that has gone into the basic mechanics of the multiplayer experience. Of course there is the experience system and unlockable weapons but what makes the game enjoyable online is the map selection. Online Help With Research Paper

Sure… but who knew they’d make it this good? Your move Activision.

Gameplay 92/100 Fun to be had in both single player and online play, some controls will need mastering, such as piloting a helicopter but the rewards are worthwhile.
Graphics Phd Thesis Quarry 96/100 A real looker with something solid underneath is a rarity and something to be treasured. The graphics in this game represent not only some of the best in the genre but some of the best full stop.
Sound Dissertation Theology Chinese 92/100 Crunching explosions, deafening impacts, blasts of rifles, the screams of the wounded… All used to jaw dropping effect but it is the quiet moments before all hell breaks loose that are perhaps the most impressive.
Value Gun Control Persuasive Essay 95/100 The single player campaign will take up more time than most these days but with the multiplayer being so vast and replayable this game will give players months and months of enjoyment.
(Not an Average)
Cline Phd Thesis 95/100 The best PC/Console representation of war ever released. An incredible feat from DICE and Electronic Arts and quite conceivably the game of the year even if it is only March.

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Stuart Davidson

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