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Metro 2033 (PC)

Metro 2033 (PC)

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METRO 2033
Ever since the first wave of games in the "Survival Horror" genre creators of such titles have looked to ramp up the scares, the tension and just exactly how horrific their creations can get. Metro 2033 has a huge advantage in this respect being based on a truly traumatic novel by Russian writer Dmitry Glukhovsky. In the usual bleak "mankind will eventually destroy itself" setting the protagonist of the game, Artyom, is one of a handful of survivors that were not killed during a nuclear holocaust. Having retreated to the underground system society is slowly rebuilding itself via a series of shanty towns at each of the stations. However, even with the assertion that the worst is over, there are a mix of anomalies, mutants and even the supernatural that will all too soon see the player battling for their life in a genuinely tense environment.

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Professional Assignment Writers Gameplay While the game with its references to Russia and nuclear holocaust may well draw comparisons with S.T.A.L.K.E.R. – not least of all because there were some of the same staff involved in the creation of this title – this game is far more interested in telling the player a story than having any aspirations of sandbox gameplay. This makes the game incredibly linear with little deviation from the main plot; something that is a requirement with the story being so key to the proceedings, including the unveiling of Artyom’s destiny.

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The atmosphere is one of the genuinely great things the game brings to the table. From inside the gasmask things look even more claustrophobic and bleak than they really are but it is something that has to be worn for long periods because it is possible to die from exposure to toxic gasses. Unfortunately there are also a few glitches that detract from the overall immersion such as "clipping" through parts of the environment. Additionally the fact that players can get stuck on walls, fences and ledges and not be able to move seems like something that could have easily been corrected by additional in-house testing. This aspect, more than any other, will induce more than its fair share of gamer-rage, especially given how everything in the game world is so hostile.

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http://aspenatyourservice.net/ridiculous-phd-thesis/ Ridiculous Phd Thesis http://monitorecord.com/essay-love-of-money-is-the-root-of-all-evil/ Essay Love Of Money Is The Root Of All Evil Graphics While it might not sound possible, this game has really captured the grimy grimness of the source material and made it truly shine. The shadows always look bleak and somehow menacing; the light and dust effects are incredible. Smoke feels thick as it is waded through and the limited field of view adds to tension that has already been ramped up higher than most titles.

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The graphics play their part in the building of tension and so does the sound. The tunnels under Moscow echo and reverberate mixed with condensation drips just within earshot. Footsteps and movement can be heard in the distance before characters are seen and the sound of gunfire is alarmingly genuine. Kudos too has to go the dialogue and cut scenes, which can be seen as something a little bit better than normal. Parts of the main character’s destiny (no spoilers here) are revealed via flashbacks and hallucinations and when these happen, usually without any prior indication, the player is treated to something that feels cinematic.

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Metro 2033 is far from perfect, it is frustrating in parts and those who don’t like linear games with a "trial and error" mechanic are going to be frustrated and unsatisfied. For those who don’t mind a game being little more than an interactive story though, there are few as engrossing as this one. Clearly the source novel shines through and it is far better scripted and intriguing than most games in this genre, those games that focus on run and gun action, leaving the brains firmly tucked away inside the medical kit. Metro 2033 is something far more visceral and wanting to get to the bottom of what is going on will spur the player on to invest the hours, even if the game mechanics might have the opposite effect at times.

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Gameplay Custom Chemistry Essay 80/100 Could have been much better and some glitches will disappoint but there are still some innovations and moments of genuine gaming joy to be had. The slightly regressive linearity of the game is welcome within the confines of the story.
Graphics District Manager Sales Resume 89/100 Metro 2033 looks great and the graphics add something to the game. The lighting, shading and smoke effects are particularly impressive and all combine to create a believable environment.
Sound 87/100 Some great touches, even with long periods of not having to do anything special, the sound also plays its part in creating a setting that is believably hostile.
Value http://www.arch.pw.edu.pl/?i-will-do-my-assignment I Will Do My Assignment 82/100 Although the game would appear to have little replayability value, the story it tells in itself is one worth hearing and the experience is something very different from the current crop of FPS games.
Overall
(Not an Average)
http://gocrossfit.com/essay-editing-company/ Essay Editing Company 81/100 Definitely something for fans of either slow-burn FPS titles or the Survival Horror genre but the linear nature and some bugs might put some players off wanting to see the game out to its conclusion until a patch or two are released.

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