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Steve Jobs Talks Flash

Steve Jobs Talks Flash

Apple’s Steve Job has been very vocal about Adobe’s Flash platform for its mobile devices.

In an unusual move the CEO of a company decides to talk about a competitors product in some detail outlining why its products cannot work on the iPhone.

Either Steve Jobs is feeling the pain of the move short term or he just wants to further add salt to injury. In a long post Steve Jobs explains how Adobe and Apple were best of friends and basically helped each other out initially and even now that partnership exists with half of Apple Computer purchases also buying Adobe’s Suite.

Here are his six reasons for why Flash is no good for the mobile market:

1. Open – Flash is a proprietary format that Adobe owns and Apple are using open standards.

2. “Full web” – the internet is heavily invested in Flash at this time but even now over 40% of Youtube works with Apple devices including the iPad and this figure will grow. Apple has 50,000 games so doesn’t need those Flash based games.

3. Security and performance – Flash is full of holes and is a hog.

4. Battery life – anything not hardware encoded halves battery life.

How To Write A Resume 5. Touch with Flash is designed for a mouse.

Phd Thesis Committee Member 6. Most important reason is that Apple does not want to add a 3rd layer when creating apps for its mobile devices.

The above is a brief summary. Read the entire post here.

 

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