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StarCraft II – Blog: Part One

StarCraft II – Blog: Part One

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StarCraft II: Blog Part One
StarCraft 2: Wings of Liberty is the long awaited sequel to StarCraft (and its expansions Insurrection, Retribution and Brood War) and will be released on 27/07/2010. It will be the first of 3 games and focuses on the single player Terran campaign as well as launching the online player vs player aspect of StarCraft 2. I was recently lucky enough to be given an opportunity to take part in the StarCraft 2 beta, thanks to the good folks here at Heaven Media and I’d like to share my thoughts with you on how the game is shaping up so far. First though I have a few confessions to make…

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Firstly, I have to admit to never having played the original StarCraft. I’ve played and enjoyed real time strategy games in the past, particularly the Command & Conquer series and the Warcraft games from Blizzard but I never seemed to pick up on the phenomenon that is the original StarCraft game. (I have fond memories of playing Red Alert 2 late into the night with HardwareHeaven’s own Veridian3, though he’s probably suppressed the memory of the time when I beat him with just a single remaining tank after an intense battle. Big Grin)

My Homework Is So Hard

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Buy Homeworks Qs So, since Blizzard made the announcement at the 2007 WorldWide Invitational in South Korea that they were following up on arguably one of their best ever games, my expectations have been running high. Blizzard hasn’t developed an RTS since the last expansion to Warcraft (Warcraft 3: Frozen Throne) in 2003 and it would be very interesting to see what they had learned about the RTS market since then and how were they going to top the original StarCraft games, which are still being played competitively over ten years after launch. Additionally it would be fascinating to see what Blizzard had learned from over 5 years developing the one of the most popular MMOs of all time (World of Warcraft) and could they apply any of these findings to the RTS genre?

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The three races that make up the StarCraft universe, Terran, Protoss and Zerg were all playable in the beta and to make life a little easier on myself I decided to play primarily Terran. Since I only had a limited time to play it seemed that rather than being rubbish at playing all three races if focusing on one, I might just understand them a little better.

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Essays On Loneliness

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When you start playing there are a number of practice matches that allow players to get to grips with the game, especially useful if you haven’t played it before. You can skip these if feeling confident enough, or are a StarCraft veteran player. You then have to undertake placement matches. These match ups with other players allow the game to understand your skill level and then place you in the most appropriate league. Once placed in a league you can compete with other players to win points and hopefully progress up the ladder for promotion to the next league.

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Mla Bibliography Internet Coming soon I’ll talk more about the beta, including the Battle.net and Real.ID system, playing Terran; including why I learned to block and what my hopes for the single player campaign are.

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Stuart Davidson

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