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StarCraft II – Blog: Part Two

StarCraft II – Blog: Part Two

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StarCraft II: Blog Part One
In my last post I talked about the background to the new StarCraft game and what my immediate feelings were about playing it. In this post Id like to talk a little more about what I learned from taking part in the beta, aside from how to lose a game with good grace, and what impact the Real.ID scheme will have on StarCraft and World of Warcraft players.

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English Paper Standard 2 Playing Terran provides you with a strong mix of both biological units and machines. A number of different tactics can be employed from the cheeky proxy barracks rush to the popular Marines/Marauders and Medivacs.

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Personal Essay Writers If you get a Starport up then you have access to the Viking and the Medivac. The Viking is the basic ariel unit, which has a neat trick of being able to switch to a ground mode and attack ground troops. The Medivac is able to heal biologic units on the ground, and is used in the aforementioned triple M tactic. A squad made up of Marines, Marauders and Medivacs is a potent weapon, especially if youve researched the Stimpack upgrade (which increases movement speed and damage while reducing unit health).

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Percentages Homework Help Understanding your opponents tactics is the key to this game. While its possible to luck into the right strategy, knowing what Tech path your opponent is going down helps you understand their goals and allows you to counteract correctly. This is normally done, certainly in the early moments of a game, by sending out a scout to recon your opponents base. If you manage to get a scout into your opponents base unnoticed then you have a strong position to fight from.

So here is where I learned my first Terran lesson. To avoid letting a scout easy access to your base, bloke your choke. Most of the basic maps provided in the game only have one point of access to the starting base, the choke point. As a Terran its imperative to get that point blocked as quickly as possible, normally using two supply depots and a barracks. This stops your enemy from getting into your base and being able to see what you are up to, or from deploying a cheeky proxy barracks in your own base and building Marines on your doorstep.

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One of the other major developments coming along with StarCraft 2 is Blizzards revamp of their online matchmaking service Battle.net. Battle.net 2.0 will work, not only with StarCraft 2, it will also link Blizzards other games (World of Warcraft and Diablo 3) to the service via the Real.ID system.

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I understand that Blizzard is trying to build more of a community around its games and I applaud that. Im just not sure I want my raid leader pinging me in the middle of a heavy Marine fire fight asking if Im going to be ready for the raid in 30 minutes. Grin!

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