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Bungie’s next project may not be a shooter

Bungie’s next project may not be a shooter

Videogamesdaily spoke with Halo Reach Campaign Designer Niles Sankey who confirmed that Bungie is now exploring beyond the bounds of the genre it helped popularise. He was unable or unwilling to say, however, if any particular kind of experience had taken the studios fancy.

I cant talk to you about genres at all, unfortunately, Niles told us, I can just tell you what are philosophies at Bungie are, whether youre looking at Halo, or even before that looking at Marathon or Myth the studio fundamentally starts out by building and crafting a universe, that we think is rich and interesting and has depth to it and then we proceed to tell stories and build games in this universe, and thats exactly how were focussing on our next ten years.

You can look forward to us carrying forward a lot of the core pillars of our studio, and integrating them into our future projects, but were not quite ready to pin down a genre yet.

It was spotted via a job listing earlier this year that Bungie was looking for writers who specialise in branching or non-linear narrative experiences, together with a Player Investment Designer who will give players long term goals to invest them in the world and their character.

Gamespot predicted an action role-playing game is Bungie’s next hit but time will tell.

Halo: Reach on the other hand is coming in mid september this year.

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Stuart Davidson

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