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Tom Clancy’s H.A.W.X. 2 (X360)

Tom Clancy’s H.A.W.X. 2 (X360)

Tom Clancy's H.A.W.X. 2

Tom Clancy’s H.A.W.X. 2 Review

Personal Statement Writers Back in the day there were few genres of game more exciting than the flight simulator. It was the perfect way to show off how computers could emulate modern technology, even though none of us had ever seen the inside of a cockpit, and was often pointed to as a counter-argument to anyone who said computer games were bad. Not only was it trotted out every three months that children who played on flight simulators had improved hand-eye co-ordination but occasionally the odd story about a child of twelve passing some simulated pilots exam would surface.

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It’s clear that the limitations of the genre as a whole have been on the mind of the developers when creating H.A.W.X 2. Huge open expanses of sky and endlessly firing off automatically targeted missiles at wave after wave of enemy in short spurts it can be exhilarating but in the long term repetition will scrape through the rush and force the player to hit the ejector seat. So Ubisoft Romania have decided to break up the fast paced action levels as best they can with a variety of missions that look to push the air combat genre into new territory. Funnily enough the move into the more mundane missions that real pilots would be posed with brings an extra dimension to the title.

Product image How To Do Thesis Research AI has been improved from the first game too, so much so that even the most seemingly routine of combat scenarios now has to be approached with extreme caution and will test the skills of H.A.W.X veterans. While it of course makes the game more rewarding in the long term and prevents players racing through the single player campaign, it also makes some missions somewhat frustrating. This is especially true with missions that have a time limit as enemy planes will evade attack through all manner of sophisticated manoeuvres, making it much harder to complete in the timeframe than is necessary. That AI doesn’t seem to have been extended to the wingmen though and only the ability to designate targets for them saves this aspect from mediocrity.

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The level of polish is clear to see and for it is as sleek and shiny as any of the planes available to fly in the game. There’s a real sense of speed in the dogfighting sections and a surprising level of detail on the ground, even as it passes by in a near blur. The different segments in the game all have their own feel to them too. When moving away from the more vivid aerial combat, the espionage sections have that grimy and grainy feel that plays out like Splinter. Even the different countries have visibly perceptible differences thanks to the use of specific palettes for each setting.

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Buy A Dissertation Topic AudioPlanes are loud and should SWOOP and WHOOSH in a deafening roar. They don’t really do that here and the sound feels underwhelming in comparison to the on-screen action. That could likely be a deliberate decision as it must be said the in game noise has many useful functions. Different noises point to stalls and missiles being locked on, prompting evasive action, so anything too brash would prevent these from coming through. Still, when a player can make more convincing plane noises with their mouths, it is arguable something isn’t quite right.

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While the title improves over the first without any doubt it still tries to be all things to all men. It looks to satisfy hardcore flight fans and action lovers alike. To a certain extent it even tried to appeal to those who want a good old rip-roaring yarn of political intrigue. So in the end, where does its appeal fall? Where Can I Pay Someone To Do My Homework

Gameplay How To End A College Essay 80/100

Instant pick up and play but with enough depth to master more tricky manoeuvres. A lot more variety than the first title.

Graphics 75/100

Impressive when it comes to the planes and backgrounds, not so impressive in other areas, the game relies on its speed to carry the visuals.

Audio Purchase A Dissertation Journal 75/100

The soundtrack is a bit generic but in game sound effects actually provide a useful function in terms of gameplay.

Value 78/100

The single player campaign is short and frustrating in parts, with the other modes offering more or less challenge as deemed fit. The co-op mode elevates the package above "standard".

(Not an Average)
Robert Gray And Masters And Thesis 78/100

A fine distraction, different to anything else out there when played as an individual. A good amount of fun in co-op mode.

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Stuart Davidson

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