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Star Wars The Force Unleashed 2 (X360)

Star Wars The Force Unleashed 2 (X360)

Star Wars The Force Unleashed II Review

STAR WARS THE FORCE UNLEASHED II (X360) Review

I Like Making Art Essays Since its birth the Star Wars franchise has churned out some of the biggest grossing movies in cinematic history, from the brilliantly done Return of the Jedi, to the not-so-brilliantly-done Episode III. Naturally due to the success of the various big screen outings the release of video-games based on the franchise was inevitable and over the years, since the early days of gaming we have seen some real classic Star Wars titles.

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One of the main strengths of Force Unleashed was an excellent storyline and this was backed up by some fantastically charming gameplay. With this sequel it could be assumed that Lucas Arts would build on this platform, expanding the story and fine tuning the gameplay. Unfortunately this isn’t the case and it seems that the script really has lost some of the magic from the first title.

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Anyone who is a fan of the Star Wars movie trilogies will be entranced by the combat elements as players can do everything they saw the young Luke Skywalker do and more. Taking control of an enemy Stormtrooper (thanks to the newly added Mind Control ability) and making him kill his own comrades? No problem. Use your mind to pick up any number of objects, charge it with lightning and turn it into a makeshift grenade? Sure thing. If the complex inner workings of the Jedi aren’t of any interest then players can always revert to the good old Lightsaber – or duel Lightsaber in our hero’s case. A few button taps will see Starkiller cut through entire armies of Stormtroopers like a hot knife through butter and the game is at its best when arms and legs are being lopped off at every opportunity.

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The worlds that Starkiller visits are amazingly well rendered and strikingly beautiful, it’s just a shame that players don’t get the chance to see more of them. Instead they spend most of their time in narrow corridors with so many Stormtroopers to deal with they don’t get a chance at anything other than a fleeting glance. Character animations are also brilliantly done.

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Everyone who has followed the movies knows and loves the sound of the Lightsaber and listening to it carve through enemies is music to every Star Wars nuts ears. As with every Star Wars title – both in movies and games – the epic soundtrack is a given and creates a sense of urgency and drama that the game would fail to provide without.

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Dissertation Marking Comments Summary
Force Unleashed II should have been a sequel that carried on from the success of the original title and had the potential to be brilliant through enhancing aspects of the first game. There is a solid foundation here on which the writers could have built a exceptional experience. The graphics are very good and the music engaging. Controlling our character and his skills are fun but an uninspired storyline and lack of variation or challenge in the enemies leaves players wanting more.

Gameplay 75/100 Although great fun to start with killing Stormtroopers soon becomes tedious and the lack of any solid storyline leaves players a little underwhelmed.
Graphics Wish Essay 84/100 The worlds that Starkiller travels through are beautiful and character animations are perfectly realised. However most of the levels take place inside tight corridors, leaving little room for sight-seeing.
Audio 85/100 No Star Wars title would be complete without the epic soundtrack which brings some much needed drama to the game. Sound effects are excellently done and listening to the Lightsaber slash through the Stormtroopers will bring a smile to any Star Wars enthusiasts face.
Value http://www.english.iibit.edu.au/?master-thesis-in-accounting Master Thesis In Accounting 70/100 Unlike the engaging saga’s that was the Star Wars movies the game seems to fizz past in no time. With a little over 5 hours game time players aren’t really given the chance to get into it.
Overall
(Not an Average)
75/100 A disappointment and a real shame that the production team have run out of ideas so soon with regards to the story of Starkiller. There is nothing to stop Force Unleashed 3 from being a success but Lucas Arts need to rethink the story arc.

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Stuart Davidson

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