DiRT 3 features a new version of Codemasters EGO engine which, like the DiRT 2 and F1 2010 versions, features support for DirectX 11. DirectX 11 mode is enabled by selecting ultra-detail and from this we gain improvements such as enhanced lighting and advanced tessellation.
Testing was performed at 1920×1080/1680×1050 and ultra in game settings were enabled as well as 8x anti-aliasing and 16x anisotropic filtering.
Earlier in the review we saw the GTX 560 breeze through Portal 2 with 8x anti-aliasing and 16x anisotropic filtering. The same can be said of DiRT 3 where the card, even with Ultra/DirectX 11 settings enabled, never drops below 46 frames per second with high levels of AA/AF. Because of this the game looks and plays great.
Here is how the game looks at our tested settings.
PowerColor offer their own branded version of the liquid cooled R9 295 X2… and now for those who want a similar level of framerate they have their air cooled dual core R9 290X with Devil 13 branding. Today we take a look at this R9 290X2 to see what Powercolor can do with their custom design card in a selection of games including Battlefield 4 and GRID Autosport at 4K resolution.
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