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Rise of Nightmares

Rise of Nightmares

Rise of Nightmares (XBOX 360)

Rise of Nightmares (XBOX 360 – Kinect)

Dissertation Studies Written Responses A couple of months ago we tested and reviewed one of Kinect’s first "adult" games… a title that didn’t rely on cartoon graphics, cute animals and party gameplay. That game was Child of Eden and we were impressed by the overall experience; as a tech demo of Kinect it was particularly impressive. At that time we also noted that the controller needed a key title to really push it forward for serious gamers and one potential candidate is the upcoming Star Wars game, after all who doesn’t want to jump about pretending to be a Jedi?

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While some games allow us to play with a controller or Kinect Rise of Nightmares very much pushes us down the latter route, Kinect is a requirement and everything within the game relies on it including the menu’s and loading screen interactivity. Upon selecting our difficulty level we are thrown into a mini-tutorial mission based around two characters with terrible French accents. This mission fills us in nicely on the control method and sets the scene well for what we can expect from the game. Homework Help Live Chat

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Efficient Custom Writing So far the game is off to a decent start in terms of controls but the developers haven’t stopped there, instead choosing to add in some nice touches. Early on in the game we have to splash our face with water from a sink, mimicking the gesture in real life. Then shortly after falling in a murky pool we swim out using an arm swinging action, running on the spot is also required as is the need to brush creatures off our arms, bat them away or push/kick nearby enemies via the same action in real life. The final key control aspect is the use of "auto". By raising our right arm we can tell the game to walk on its own to the next point of interest, something that is useful in getting us on the right track again and minimising movement required over long distances. Buy Coursework Uk

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Gcse Spanish Coursework Help Really though the key gaming aspect is us walking through an almost on rails environment, battling monsters (mostly zombie like) as we play through the plot, working out what is going on in an attempt to find and rescue our wife who disappeared just before the train crash which stranded us in our nightmare scenario… deepest darkest Romania with a bunch of crazed locals for company. Along the way we meet variations on monsters, all intent on causing us damage and for the most part we can do the same to them. Swing a knife at an enemy and a limb might get cut off. Get a decent shot in with a larger object and its decapitation time, which doesn’t necessarily disable the foe. These battles are of course accompanied by huge levels of gore as blood spurts from the place a head once was.

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College Essay Help In Bay Area There is something decidedly low res about Rise of Nightmares, not in the way some games are where there is decent content ruined by the odd low quality texture, instead it seems an almost conscious decision by the developers to stick with a less realistic, less lifelike appearance. There are a few nice touches here and there such as rain running down our screen like it would a camera lens but on the whole this is not going to wow many players graphically. That said the game does offer a decent atmosphere, creating a dark, dank Romanian forest and house/castle well, something which lets the blood really stand out when it starts to flow.

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Looking at the screenshots and game description on their own it would be easy to write off Rise of Nightmares as a low budget, basic horror game with little value but that is actually part of the charm when playing. Essentially what we have here is a game which takes some of the best aspects of modern(ish) horror and mixes them into an up to date control method that allows us to act out a part in a low budget, b-movie type horror.

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Overall Rise of Nightmares will be a decent rental for those with Kinect and an a worthwhile purchase for horror fans. It offers some genuine scares (more than FEAR3 without doubt) and loads of gore and over the top action. It is also a nice demonstration of what is possible on Microsoft’s device and we look forward to seeing what SEGA can do with this style of game in the future.

Gameplay 80/100 At its core, very repetitive but rescued by a great control system and the fact that it is a lot of fun to play.
and Audio
Quality Custom Written Essays 75/100 Not great on the visual front but the score and game effects work well even if the voice acting is incredibly cheesy.
Value 70/100 A few difficulty levels and the usual set of achievements add some reason to replay but the game is short (around 10 levels) and does suffer from over achievement-itis… 5G points just for starting the game??? But it is cheap at around £25 in some stores.
(Not an Average)
80/100 Fans of low budget horror will enjoy Rise of Nightmares which succeeds because of its thoughtfully implemented controls. A fun Kinect experience for the horror movie aficionado.

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Stuart Davidson

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