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Syndicate (PC) Review

Syndicate (PC) Phd Thesis In Quality Of Worklife Syndicate is a re-imagination of the video game of the same name that was released in 1993 and followed up in 1996 by Syndicate Wars. The original games were published by Electronic Arts and developed by Bullfrog whereas the re-imagined version is developed by Starbreeze Studios and published by Electronic Arts. This new take on a classic game stays quiet faithful to the general theme of a cyber punk dystopia but switches the game perspective creating a first person shooter. Online Homework Year 6

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Syndicate starts as it means to go on, with a punch in the face, which is the initial opening sequence. After overpowering our attacker and escaping from the chair we are strapped to we move through a linear interior environment overcoming a variety of physical barriers, flipping the occasional switch but mainly shooting people. Assignment Assistance From 10 A Page Uk Political Science Term Paper

Product image Product image Community Service Essay For High School Students The plot does have two minor points of intrigue which is always good to see, though as always we have elected not to discuss these here so that players may experience them as they happen.
Moving back to the main gameplay we enter the combat arena with our cybernetically enhanced character limited to carrying two weapons and grenades. On the odd occasion that we encounter a weapon like a flamethrower or rocket launcher we seem to be able to carry that weapon as a third option in our arsenal but instantly drop it once we run out of ammunition.

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In addition to this we are able to activate the DART overlay for a short amount of time which enables us to slow down the game, giving us Sci-Fi bullet time, with an added bonus of X-Ray like vision to see the enemies through walls. While using the DART overlay we can also take and deal more damage.

Backing up the single player campaign is co-op mode that uses a simplified story, over nine maps, which has an emphasis on teamwork.

Unlike the main campaign, co-op offers us three different classes of character, offensive, defensive, and support. It also gives us a greater variety of breaching skills and abilities. The upgrade system is also much more robust. In the single-player mode we simply choose one of a series of mostly health-related upgrades when the game allows us to, but in co-op mode we can customise our weapons, our own chip and its apps.

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Blue and inexplicably bright are the best ways to describe the graphic of Syndicate. Regardless of location the game has a distinct blue tone to the palette of colours used and is also suffers from moments of extreme white saturation giving us significant light glare effects. Overall the environments are well rendered but lack of variation is an issue with a lack of world detail failing to give us the impression that we are in the middle of a bustling metropolis. That said character animation is good; the movements are fluid for the main characters and the more generic enemy.

Voice acting is extremely good quality something to expect with professional actors like Brian Cox, Rosario Dawson and Michael Wincott (he voiced Death in Essay On Wealth The Darkness 2). Explosions and weapon effects are meaty enough and the musical score bring an extra depth of realism.

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Let’s get our main issue with Syndicate out of the way first… there is no getting away from the fact that it feels unoriginal. The sound track is reminiscent of Hard Reset, visually its Deus Ex to the point that a member of the team looked over our shoulder and said: "How come you’re playing Deus Ex again? Oh wait, is that a new game?"

That said it is an entertaining game, in essence one which delivers generic shooting scenarios and boss fights all wrapped up this seasons fashionable graphics with a linear layout and well used plot. We would have loved a more expansive gameplay element around the augmentations aspect but it should be noted that the co-op campaign does go further down that route and is the highlight, so look to find a friend to play with for the best experience.


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Stuart Davidson

Stuart Davidson is Senior Editor at HardwareHeaven having joined the site in 2002.