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All Zombies Must Die!

All Zombies Must Die!

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All Zombies Must Die! (PC) Review

All Zombies Must Die! (PC)

All Zombies Must Die! is developed by Doublesix and Published by Square Enix. It is an arcade style RPG shooter with a self-consciously thin plot and a light hearted take on the zombie apocalypse scenario, this is a game focused on fun rather than story telling. Released this coming week the PC version is downloadable through Steam and comes with numerous fixes and improvements based on feedback from the console version. The most prominent of these are the new ‘treacle’ mode which makes it possible to wade through groups of zombies; this fixes the issue of ‘zombie swarming’, allowing us to get through a wall of zombies and the quest structure of the game has also been improved, making the gaming less repetitive.

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The game is set in the small town of Deadhill which had been overrun by zombies and initially we play as Jack (The Gamer) who has awoken to a dream he has wished for as long as he can remember… a Zombie Apocalypse. Other than being attacked by zombies, he is being hassled by his ex-girlfriend and he suspects he may be a character in a video game!

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The fate of humanity or what is left of it rests in the hands of these four unlikely heroes. We can play as a solo games, switching between character or we can play four player co-op.Despite the simple game premise, All Zombies Must Die! is not an easy game to pick up due to the unusual controls. While movement and attack use the familiar W-A-S-D, R to reload, and LMB for the primary weapon, the other controls are less familiar and less intuitive. As an example we frequently found ourselves accidentally activating the compass when we felt the need to run or fumbling with changing weapons. This minor issue is quickly adapted to and key binding can be changed in the game options. We are also able to using a dual analogue stick control system, one stick is used to move the player’s character and the other is used to aim the character’s weapon.

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Along the way powerups are available while blasting non-stop waves of zombies and the RPG elements allow us to level up the characters, complete comical side quests and collect items to craft new weapons.

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The graphic style of All Zombies Must Die! is one of bobble headed cartoon humour. The environments are carbonised top down maps which our character, zombies, interactive objects and collectable items stand out in 3D. Dissertation Proposal Tourism Purpose Of An Executive Summary

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All Zombies Must Die! Is an enjoyable take on the well-worn genera of zombie related apocalypse. The game doesn’t take itself too seriously, this coupled with the wide variety of collectables and in game item modding extends the gameplay which would otherwise become repetitive.


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Stuart Davidson

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