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Tiger Woods PGA Tour 13 (XBOX 360)
Back in the early-90s I lost countless hours of my life playing EA’s PGA Tour games. Taking their experience from World Tour Golf, a title very much responsible for the chain of events that created EA Sports, PGA Tour was as close as anyone had come to creating an enjoyable, functional control method for the sport on home computers. With a few mouse clicks anyone could pick up the game and immediately feel like they had a basic grasp of the game mechanic, even down to learning how spin, slice, hook and wind direction could impact their shots.
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Now Tiger Woods PGA Tour 13 is upon us and as well as featuring The Masters, which takes place next month, the latest entry in the franchise also makes heavy use of Kinect functionality on Xbox 360 (for those who have it). The addition of motion controls doesn’t guarantee a good experience though so today we find out if a game which should be well suited to Kinect actually succeeds in improving over the traditional pad gameplay.
Princeton University Edu Doctorate Phd Thesis Before we talk about the motion controls in Tiger Woods PGA Tour 13 (There is a separate section further down on that) it is worth covering the basics and standard controls. Upon starting up the game the immediate impression will be one of familiarity for anyone who has played a recent EA sports game. We get a menu style and layout which is very similar to the other sports games they offer and the first item takes us to notifications where we are informed of any important in game events or tips. Following on from that is Game Modes. In game modes we access quick play (1-4 players) and Career as normal with the latter giving us the opportunity to create our own golfer and play through from lowly tournaments to the glitzy pro circuit. As always the various golf styles are available such as skins and match play.
http://www.au-fait.be/?dissertation-on-security-breach Dissertation On Security Breach Basic controls using the pad are reasonably intuitive when we fire up a game with the left stick being moved down and pushed up (the smoother and straighter the better) to execute a shot and EA call this Total Swing Control. Movement tracking takes place on the swing plane meter which is a curve that surrounds our golfer with a power level pre-determined by our club choice. Backswing and tempo impact our power level too and the right stick allows us to alter our spin and stance. As we play through the first event though we are talked through the more advanced aspects of the control method with each hole offering a new insight into how we can take fine control of our shots and become a more competent player. This includes the very useful caddy hints which combine with put preview to make us much more accurate on the green and how the position of the ball between our feet impacts the flight. Of course like other recent Tiger Woods games these controls are all wrapped around optional difficulty levels which all have their assist options balanced for each gamer, for example Amateur has us on easy swing difficulty, swing meter on, ball spin on, put preview on and caddie mode at manual with an XP multiplier of 1.05. Tournament difficulty changes that to Swing Expert, meter off, auto spin off, put preview off with a points multiplier of 2.45x.
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Christine Fuhrmann Dissertation Also worth noting is that for those who just don’t have time to get involved in long periods of gaming to achieve coin awards EA offer the ability to buy bundles of coins with Xbox points. Buying rounds costs as little as 500 coins and EA set 6000 at 160 Microsoft Points with discounts on larger bundles… essentially going down the micro transaction route which is popular with many online games.
Help With Dissertation Writing Your Own Wedding Vows Since the release of Kinect gamers have been waiting for a proper golf experience on the 360 and with Tiger Woods PGA Tour 13 we get the first serious attempt at moving away from the pad and onto the floor. We can control most of the menus with our hands/arms such as swiping right to select items but it is the core gameplay that most interests us. When we step in front of the sensor we have quite a lot of control at our disposal. Through motion controls we face the sensor rather than side on and stand with our hands clasped, like holding a club, to begin our shot. We then make a golf swing motion and the on-screen character does too, the sensor tracking our movement, around 1000 data points in real time, to recreate OUR swing in game. We can view further down the course by raising our hand to our eyes, like shielding them from the sun and when needing information on the contours of the green or our position on the course we crouch down. Aiming is performed by pushing our hand towards the sensor and then dragging the target around and additional functionality is via voice controls. For example in standard gameplay we would hit Y to get a caddy hint, with Kinect we simply ask our caddy to give us two options. Need help on the green its "Put Preview" and so on.
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http://www.kazaltar.com/writing-college-admissions-essay-2014/ Writing College Admissions Essay 2014 In terms of graphics and audio the latest Tiger Woods game scores well. The graphics are often impressive and courses/golfers rendered well. Camera angles are used to maximum effect and really the only negative aspect visually is rather bland spectators. On the whole the audio is functional if not spectacular but EA have missed one major aspect. Voice control on Kinect allows us to ask our caddy for advice, it would have been great to have them respond in words also, rather than on-screen information.
http://www.pirai.rj.gov.br/?cheap-case-study-10-per-page Cheap Case Study 10 Per Page The most impressive golf game on any format in some time. A huge amount of content for players to work through, online and offline and a control method, pad based, which offers a huge amount of control over our shots. The aim mechanic in Kinect mode needs work to make it simpler and quicker to use but overall the motion and voice functionality enhances the game.