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Ghost Recon: Future Soldier PC dated

Ghost Recon: Future Soldier PC dated

Ubisoft has announced a June 15 release date for the delayed PC version of Ghost Recon: Future Soldier.
 

The PS3 and Xbox 360 versions were previously tied down for a May 25 launch.
 
Ubisoft also outlined PC specific features and minimum hardware requirements. A temporary broadband connection will be needed for one-time product registration at first launch using the player’s Uplay account. From that point on, no permanent connection is required, except for online modes.
 
PC specific features

•PC high standard visuals (DX11 renderer, new Hi-Quality Assets, new Post Process Effects, multi-monitor solutions support, TriDef stereoscopic support).
•DirectX11 enhanced: Tessellation (for soft 3D models), Compute Shaders-based realistic lighting (for Global Illumination), Volumetric Fog.
•Online Widget: Party, Friends and Ghost Feed functionality can be accessed at any moment from any screen.
•Extended party functionality: simplified and more flexible invitation system.
•Party text Chat.
•Uplay Friends system
•Fully customizable controls for the localized keyboards
 

Minimum hardware requirements

•Supported Operating Systems: Windows XP (with Service Pack 3)/Windows Vista (with Service Pack 2)/ Windows 7 (with Service pack 1), both 32 bit & 64 bit versions
•PROCESSOR: Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz
•RAM: 1GB Windows XP / 2GB Windows Vista or Windows 7
•VIDEO CARD: 256 MB DirectX-compliant, Shader 4.0-enabled video card**
•DIRECT X: DirectX 9.0c
•DVD-ROM DRIVE: DVD-ROM speed 4x, dual-layer drive
•SOUND CARD: DirectX 9.0c – compliant sound card
•HDD space : 25 GB Recommended configuration •CPU: Intel Core2 Quad Q9450/ AMD Phenom II X4 940 or higher
•RAM: 2 GB Windows XP / 3 GB Windows Vista & 7
•Graphics Card: 1024 MB DirectX-compliant, Shader 4.0-enabled video card based on nVidia GeForce GTX 460 or AMD/ATi HD 5850 or better

Recommended configuration

•CPU: Intel Core2 Quad Q9450/ AMD Phenom II X4 940 or higher
•RAM: 2 GB Windows XP / 3 GB Windows Vista & 7
•Graphics Card: 1024 MB DirectX-compliant, Shader 4.0-enabled video card based on nVidia GeForce GTX 460 or AMD/ATi HD 5850 or better

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