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Kinect Star Wars

Kinect Star Wars

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Kinect Star Wars (XBOX 360) Review

Kinect Star Wars (XBOX 360)

Roe V Wade Essay Since the launch of Kinect for Xbox 360 it has become clear that Microsoft created the best motion controller of this generation. The accuracy and flexibility of the system far exceeded that of Move for PlayStation 3 and was in a completely different league to the Wii equivalent. Over that time we have seen a number of games use the controller successfully with early examples such as Kinect Sports and Kinect Adventures giving hints at what direction gameplay could take. More recently Forza 4 took a stab at a stab at bringing a driving experience to Kinect, Dance Central 2 pretty much perfected that genre and Tiger Woods 13 took sports, and more specifically golf to a new level for motion control.

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Kinect Star Wars differs from most games from the same franchise in that it offers a wide variation of game styles within the package. This isn’t just a case of running about being a Jedi in an action game as many might expect. That aspect is present but from the main menu, featuring interactive C-3PO and R2-D2 we also get to access to pod racing, duel, destruction and… dancing… modes.

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Essay Writers Block Help Closely related to the Dark Side Rising campaign is Duel mode where we take control of a Jedi character and battle with Lightsaber in an extended battle. In this mode our enemy has a health bar and stamina bar combined with the aim to deplete both in order to win, in the fastest time possible. Beat each opponent and another unlocks, once again including characters from the films with this mode including Count Dooku and Darth Vader.

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The graphics in Kinect Star Wars are decent and often impress, mostly when lighting techniques are used. The locations are rendered well, appearing familiar to those who have seen the movies and the animations of our main characters are smooth, or in the case of the racing, the action is fast and frantic. Each aspect of the game has a Star Wars feel to it but there are a few issues. Most obviously the game suffers from framerate issues, especially in the main campaign where even the cut scenes can show slow-down. Hit a section of battle with a wide range of enemies in a confined space and again it happens. Elsewhere there are shadow bugs and in a rather strange move the developers have rendered some characters in an animated style similar to The Clone Wars series where as others, sometimes in the same frame, are more realistic in their appearance.

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The first thing which will strike the player when starting Kinect Star Wars is that the game is very much trying to use Kinect as much as possible. The menu screens are fully controlled by motion or voice, unlike other Kinect titles which often rely on a traditional controller at this stage in the game. On the whole the menus work well and are simple to use, though we did notice that some mid game screens did have voice functionality disabled which seemed odd.

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Phd Thesis On Renewable Energy Rancor Rampage might well have fallen into the same Great Pit of Carkoon as Galactic Dance Off but in fact turns out to be one of the more fun aspects of Kinect Star Wars. This is the mode that provides the fun and humour that dancing fails to achieve as we are made to run or jump on the spot while waving our arms and legs around to cause maximum carnage. There is just something great about being a massive destructive Rancor that is hard to put into words… it’s like being a kid again really.

Summary
The plots, when used, are reasonably basic but good enough to keep us playing, or give us some much needed rest between sections. The action can also be fast and frantic in Jedi, duel, pod and Rancor mode but some slowdown and visual issues do detract from some otherwise decent graphics. That said the main campaign is a lot of fun to play and offers a significant workout in the process for those who really get into the motion controls. Pod racing is also good, dancing not so much, but the real fun comes in the form of Rancor Rampage as we connect with our inner child.

Not the epic, must buy, Kinect title many had hoped for but a solid attempt which is worth investing in as it is one of the better motion controlled games available. A good basis for Microsoft to build on in a sequel which will hopefully offer an expanded story with more focused gameplay mode using Jedi and pod themes with the other aspects maybe appearing as unlockables along the way.

80%

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Stuart Davidson

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