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The Witcher 2 Assassins of Kings Enhanced Edition

The Witcher 2 Assassins of Kings Enhanced Edition

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The Witcher 2 Assassins of Kings Enhanced Edition (XBOX 360) Review

The Witcher 2 Assassins of Kings Enhanced Edition (XBOX 360)

Need Help With My Research Paper Back in the 1990s a Polish author, Andrzej Sapkowski, released the first in a series of books which were fictional tales of The Witcher. Witchers were humans who had been taken from an early age and modified/enhanced/trained to provide them with special powers which would serve them well when hunting down and fighting various monsters. That initial story, The Sword of Destiny, was popular enough to warrant a sequel and that began a saga which now has a number of books in it.

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As noted above The Witcher 2: Assassins of Kings Focuses on Geralt of Rivia and the game begins with an optional tutorial which is essentially a mini-mission in its self. Players would be wise to play through this tutorial, which lasts well over 30 minutes, as it explains many of the key gameplay mechanics in a short space of time, allowing us to concentrate on the story and enjoyment when the story really kicks off. Speaking of which, when the game proper begins we find ourselves waking on the morning of our Kings assault on an enemy castle. The game universe is in the middle of a war between numerous factions with plenty of political intrigue and double crossing to be had.

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Computer Engineer Resume Cover Letter Cost Further taking the game into the realm of RPG rather than action adventure is the standard inventory system which has us collect and equip items to enhance our character. This can mean gathering items which offer more protection, coating our blades with poison and using magic, our talisman, to find nearby items of interest whether they be out in the open or in a building or chest waiting to be opened and explored. The use of our talisman, like our magic is limited though and takes time to charge between use with various items/skills along the way affecting how often and how quickly we can use each.

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When it was launched on PC The Witcher 2 was a real system killer. Put it to the maximum detail levels and it would bring systems to their knees, though look fantastic while doing so. There were of course various levels of detail which allowed people to tailor the game to their system but for the Xbox 360 CD Projekt have tried to cram as much detail as possible into the single level of visual quality which is available, while recommending for the best performance users install the game to drive rather than run from the two discs it fills. This approach has two results, firstly there are some areas of the game which look stunning, lighting for example is first class, view distance is great and some of the video sequences, in particular the introduction video are movie quality. On the other hand the now quite old 360 is being pushed to its limits and textures often take a second or two longer to load than they should which results in pop-up and load times are reasonably frequent, as is the use of the same, repeated hit animation/cut scenes.

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As we noted earlier in the review the game begins with a movie quality cut scene and it really raises the players expectations of the game significantly as well as setting the scene well. That said, some further background on the events of the first game would be an added bonus to bring players into the game universe further… here are the basics packed into 5minutes for those who are interested.

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Those minor issues aside there are plenty of other positives to outweigh them. As with the graphics CD Projekt are also very much pushing the boundaries of the 360 with their control options. A huge amount of button assignments and combinations have been included in the game but they are always easy to remember and give us huge flexibility. As a nice touch they also interface well with the actual gameplay.

One of the finest RPG games on Xbox 360. At 30+ hours of gameplay with a great plot and enjoyable gameplay The Witcher 2 hugely impresses… even if it is pushing the system to, and sometimes beyond its limits.


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Stuart Davidson

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