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Dragon’s Dogma

Dragon’s Dogma

Dragon's Dogma (XBOX 360) Review

Dragon’s Dogma (XBOX 360) Review

Dissertation Defense Powerpoint The story of Dragon’s Dogma revolves around our player, who of course is the hero of the piece, and begins with a rather unfortunate encounter with a dragon. As the dragon appears to lay waste to our village the soldiers there to protect us scatter and our character takes up a sword to attack the beast, landing one blow before being thrown to the ground. The Dragon then proceeds to rip out and consume our heart, while chanting an ominous sounding incantation. From there we are revived as an Arisen and are then destined to find, and hopefully kill, the dragon that stole our heart.

Dragon's Dogma Screenshot Dragon's Dogma Screenshot

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As we begin Dragon’s Dogma it is clear that Capcom want to introduce us to what the game has to offer over time. This isn’t a case of starting us off slowly with the bare minimum and building our skills over time. We are immediately dropped into a dungeon quest along with a team of assistants, pawns they are called, who are key to the game mechanic but more on them shortly… We are tasked with getting to the end of this short dungeon while picking up key combat skills before taking on an end of level boss, in this case a Chimera (part goat, part snake, part lion).

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Dragon's Dogma Screenshot Dragon's Dogma Screenshot

Psychology Phd Thesis Collection We also choose a class of character to play as, with standard RPG elements present which allow us to choose whether we go with magical powers, distance combat or close combat and with each we can level various attributes with XP gained throughout. Items can be bought and sold and space used to carry and equip what we obtain.

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Dragon's Dogma Screenshot Dragon's Dogma Screenshot

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Dragon’s Dogma uses Capcom’s MT Framework game engine, the same used in recent titles such as Lost Planet 2, Resident Evil 6 and Marvell Vs. Capcom 3. Those games are known for being rather impressive graphically and there are aspects of Dragon’s Dogma which impress. Lighting for example is used well; dark and compact dungeons also look great with some outdoor environments offering good view distance and a vibrant world. Comment was also made that many of the character and enemy models were also suitably detailed and the larger mobs were impressive as were the large bosses. Best College Application Essay Service World#39s

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With the game beginning in a more advanced combat situation it is clear that Capcom added this area to demo the combat, Pawn and Grab aspects of the game which they were proud off. They couldn’t wait to show off their new toy’s and to be fair it works well, although when the game properly starts it does have the impact of us wishing we had all those skills and pawns already. Web Service Phd Thesis

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As with all epic RPG’s Dragon’s Dogma is huge and allows us to play through at our own pace. We can take on the main story, playing through the side quests after its completion or mix up the two. There are some issues with visual and audio polish that should have been resolved with some extra time in development though.

Elevating Dragon’s Dogma to a title all action/RPG fans should look at are combat and Pawns. Through their own approach to both Capcom have made an accessible and engrossing game that feels unique to each user and always entertains during the challenging action sequences.



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Stuart Davidson

Stuart Davidson is Senior Editor at HardwareHeaven having joined the site in 2002.