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Inversion

Inversion

Inversion (PS3)

Inversion (PS3)

Research Papers Malcolm X Thesis The storyline for Inversion is a simple one, set in the near future of the fictional location of Vanguard City we take on the role of Davis Russell, a young police detective who starts out just trying to get home to wish his daughter a happy birthday. Davis’s partner, Leo Delgado, tags along, since he seems to have nothing better to do and it’s just as well he does because Vanguard City is about to be attacked by an invasion of thuggish alien types called Lutadores.

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Inversion (PS3) Screenshot

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The main hook with Inversion is the Gravlink and its ability to affect the gravity of objects, enemies or even us. This weapon can be used to cancel gravity on nearby objects which we can then send hurtling towards enemies and everything from cars to weightless blobs of gasoline will explode on impact. We can also use a heavy gravity mode that allows us to pull enemies down from higher levels or bring down debris to provide cover across the battlefield. The ability to create localised gravity fields, allowing us to flip the whole battlefield on its side, to fight up the sides of buildings is also available and we can even make ourselves weightless and fight across multiple planes of open space.

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Inversion (PS3) Screenshot

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The graphics used in Inversion are perfectly acceptable for a modern day shooter on a console. The game uses the Saber3D engine (v.S4) with Havok physics. The environments cam be a bit bland however they have a consistent gritty feel to them. Most notably Inversion features a destructive environment which helps with the gravity mechanic where we can create new debris to throw at our enemies.

Inversion (PS3) Screenshot

The enemy models are detailed enough however they are reused liberally throughout the game and the player models are also acceptable and move well through the game though there isn’t anything ground breaking or outstanding to see.

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Inversion (PS3) Screenshot

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With decent enough graphics and functional audio Inversion looks to offer something different in gameplay and on occasion it does deliver on the concept of gravity deifying thrills and spills.

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Inversion (PS3) Screenshot

The result? This made us play the game in a more standard way, turning a neat concept into a fairly standard cover based shooter which doesn’t necessarily make it a bad game. It is a perfectly decent way to pass a few hours however the missed potential did eventually get to us and some more development time to perfect the concept may well have benefitted the gameplay… Inversion 2 maybe?

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