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NVIDIA unveils Project Shield

NVIDIA unveils Project Shield

NVIDIA unveils Project Shield, a handheld android gaming device powered by a 72-core NVIDIA GeForce GPU/Quad-core A15 CPU.

Product image

Project SHIELD gives you the power to wirelessly access your GeForce® GTX-powered computer from the comfort of your couch. Play your favorite PC games, including great titles from Steam, on a full-size game controller with ultra-low latency thanks to Project SHIELD’s game-speed Wi-Fi and the fast performance of GeForce GTX 600 GPUs.

This will include support for playing PC games on NVIDIA-powered systems as well, as outlined on this page: Here.

Very important to stress, none of the competitive game devices can play PC games, and that will be very important to some gamers. PC gamers don’t always enjoy sitting at the table or desk and like to be mobile, too.

5” Retinal Display

SHIELD flips open to an integrated 5” 1280×720 HD multi-touch display. With 294 dpi and 921,600 pixels, SHIELD has the highest resolution and pixel density of any handheld gaming device. In addition, Tegra 4’s Direct Touch technology gives SHIELD touch response three times faster than other touch devices.

Ported Speaker System

Speakers on gaming handhelds have been mediocre at best. Not so with SHIELD. SHIELD’s speakers are custom designed to take advantage of the controller’s deep body. In addition to left and right speakers, two tuned ports provide exceptional bass response. The resulting sound is full and rich, a step above even many high-end laptops.

Availability and Final Words

SHIELD is expected to ship in Q2 of 2013. It will first launch in the US and Canada, with a worldwide rollout to follow.

SHIELD is perhaps NVIDIA’s most ambitious gaming project to date. On the one hand, it’s the most powerful and full-fledged Android gaming portable, on the other, it’s a pocket version of a GeForce GTX PC. What excites you most about SHIELD? Share your thoughts with us below.

The ability to play PC games is accomplished leveraging the same kind of technology that is used in NVIDIA’s commercial VDI (remote desktop) and cloud gaming technology, called NVIDIA VGX Technology. Essentially the Kepler-based technology renders a video of the gameplay as it is happening on the PC and wirelessly send it to the “Shield” or an HDTV. With NVIDIA’s Kepler architecture, they significantly improved their rendering technology so that the gaming latency would be minimized. Shield sends gameplay commands wirelessly to the gaming PC.

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