Batman: Arkham Origins Performance
Batman was tested at 1920×1080 with maximum detail. Then at 5760×1080 and maximum detail. NVIDIA cards were tested with PhysX on and off.
Batman: Arkham Origins is the latest title to use the Unreal Engine and replaces Bioshock Infinite in our review suite (the last big release to use that engine). It is also a nice test of NVIDIAs PhysX technology through the inclusion of advanced effects on cloth, smoke, etc. (And some other touches such as TXAA, but more on that shortly).
For this page we first have a simple 1920×1080 comparison between the R9 290, 290X and 780/780 Ti with PhysX off and then with the feature set to high. For that comparison the results show that NVIDIA has a clear lead in performance and as we saw back on the F1 page the gap between 780 and Ti can be considerable. Turning on PhysX adds some nice visual effects and even with the extra workload the Ti still outperforms a 290X by around 30fps.
At 5760×1080 the key point to take away is that the 780 Ti easily beats the 290X, even when we apply the extra PhysX workload. Not only that though, the 780 Ti with PhysX is a strong enough performer to beat the 780 without.
Here is a short video which shows what PhysX adds to Arkham Origins.
Here are examples of how the game looks at our tested settings.