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User Experience and Conclusion
Could the design be improved? Yes… first off the headset could really do with a volume control, somewhere. Maybe the right ear cup as is common. We also are not a fan of the mute button used here. It only functions when held, it needs to be an on/off switch, or take the idea seen elsewhere that the mic mutes when pushed up and is on when down. In a perfect world we would also make the mic removable…which would actually solve the mute problem, while allowing us to use the headset when out and about, without looking a bit odd.
Why would we want to do that? Well basically the ATH-AG1 is a fantastic sounding headset. From the first moment we started playing audio though it, to now, writing this review, we have found it to offer exceptional quality. Not only that, it does so across all sources. So often “gaming” headsets do that well, but fail on music playback (as one example) but the AG1 provided lovely performance across music (many genres), podcasts, movies, voice calls and gaming. The voices were clear, spectacularly so, bass powerful but not overpowering and plenty of detail was present throughout the range. When gaming we also get a nice spacious soundscape which mixes this detail with plenty of scope for positional audio, even if it is synthetic. As a bonus, even without the bundled amp, the headset is plenty loud.
At £240 the ATH-AG1 isn’t cheap however we are getting a headset which takes its base design and components from the audiophile products Audio-Technica use on their other products as well as a decent warranty and that USB DAC/amp.
Price: Audio-Technica Shop £240