LT Panel
RT Panel
Just Visiting
Wednesday | November 22, 2017
Popular Review Links:
Square Enix, Microsoft, NVIDIA Point Way Through Uncanny Valley at Microsoft BUILD

Square Enix, Microsoft, NVIDIA Point Way Through Uncanny Valley at Microsoft BUILD

college write my essay Many tech demos end in tears. Square Enix’s moving demo during the keynote at Microsoft’s BUILD 2015 developer conference this week might be the first where that’s exactly the point. In collaboration with NVIDIA and Microsoft, Square Enix – maker of the Final Fantasy series of video games – stunned the BUILD audience with a research project called WITCH CHAPTER 0 [cry]. The project portrays human crying — considered one of the most difficult emotions to recreate digitally — at a level of quality never seen before with a real-time, computer-generated character. It’s a demo that may come to represent a milestone in an industry that has long-struggled to cross the “uncanny valley.”

go to site Untitled Coined by pioneering roboticist Masahiro Mori nearly 50 years ago, the term describes the boundary where emotional realism in the digital world begins to blur with reality — and creates a sense of the strange, or even revulsion, in human observers. Overcoming this sensation has been a stretch goal for computer-generated graphics for decades.

next It’s a task that’s even tougher when performed in real time. WITCH CHAPTER 0 [cry] project, powered by Microsoft’s new DirectX 12 application programming interface (API) and NVIDIA GeForce graphics, points to a way through the uncanny valley. Bringing more reality and depth to character expressions will better immerse players in stories during game-play, and deepen their connection to characters. GeForce GTX graphics were among the next-generation technologies Square Enix put to use with help from our NVIDIA GameWorks Effects Studio. Square Enix also conducted extensive research on real-time CG technology using DirectX 12. The results will be incorporated into Square Enix’s Luminous Studio engine.

enter Untitled 2 During the BUILD conference, Microsoft unveiled the research project running on four of our flagship NVIDIA GeForce TITAN X GPUs. It’s a stunning example of what they can do with the DirectX 12 API, due to arrive with Windows 10, Microsoft’s next-gen operating system. Much of the know-how achieved by this project will surely trickle down to tomorrow’s games. That’s reason enough for tears of joy.

home page

It appears you have AdBlocking activated

Shopping Online Pros And Cons Essay Unfortunately AdBlockers interfere with the shopping cart process To continue with the payment process can we ask you to

how to write a high school application 5 paragraph essay deactivate your AdBlocking plugin

click or to whitelist this site. Then refresh the page

We thank you for your understanding

Hardwareheaven respect you right to employ plugins such as AdBlocker.
We would however ask you to consider whitelisting this site
We do not allow intrusive advertising and all our sponsors supply items
relevant to the content on the site.

Hardwareheaven Webmaster