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Go Back   HardwareHeaven.com > Forums > Hardware and Related Topics > kX Project Audio Driver Support Forum > 3-D Audio


3-D Audio kX 3-D Audio, DirectSound 3D, OpenAL and EAX discussion

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Old Mar 21, 2010, 12:56 PM   #1
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OpenAl with disabled EAX

Hi Guys,

this is "fixed" version of latest OpenAl library working correctly with kx driver. This OpenAl will always report to client process (a game) that EAX is not available, thus a game will not use it at all. I built this from latest SVN sources. I changed extension of file to .docx to be able to upload it to this server, but it is pure .zip (just rename it). Package contains files openal32.dll and wrap_oal.dll. These files must be placed in System32 directory.
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File Type: docx openal_noeax.zip.docx (138.2 KB, 213 views)
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Old Mar 21, 2010, 01:36 PM   #2
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Ответ: OpenAl with disabled EAX

Thanks!
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Old Apr 28, 2010, 12:04 AM   #3
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Re: OpenAl with disabled EAX

Hey, I've been getting distortion/artifacts in an openAL game (Mirror's Edge), will this fix that?
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Old Apr 28, 2010, 10:40 PM   #4
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Re: OpenAl with disabled EAX

Very nice, Thanks!

I am using x64 bit version of kx will this work with it? Even with x64bit windows I still have to place those files in System32 not SysWOW64?
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