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Go Back   HardwareHeaven.com > Forums > Graphics Cards > AMD Graphics Cards > All-in-Wonder, TV, and Video Capture


All-in-Wonder, TV, and Video Capture Come here for help with your All-in-Wonder, VIVO, or TV Wonder! Discuss video capture and other topics.

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Old Sep 5, 2005, 06:34 PM   #1
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Pissed Anti-Aliasing problems on AIW 9800 Pro

I seem to have a problem with Anti-Aliasing way too often on many of today's latest games, including but not limited to, "Bloodrayne 2" and "Advent Rising". I simply can't enable Anti-Aliasing on these games at all, even when overriding the "Application Preference" setting and setting AA to the highest. I've tried the latest drivers from ati.com and have even tried the latest Omega drivers, but to no avail. Any ideas?

My system specs:

[color=black][color=black]CPU[/color] - AMD Athlon 64 3500+ (NewCastle)[/color]
[color=black]MoBo - Asus A8V Deluxe - Socket 939[/color]
[color=black]Memory - 1GB DDR PC3200 400MHz Micron / Ultra Technology[/color]
[color=black]Video - 128MB DDR ATI All-In-Wonder 9800 Pro[/color]
[color=black]HD - Maxtor 120GB+80GB[/color]
[color=black]PSU - Aspire Clear-Top Dual-Fan 500W[/color]
[color=black]CD-RW - LG 52x32x52[/color]
[color=black]DVD-RW - BenQ 16x DL[/color]
[color=black]OS - Windows XP - SP2[/color]

Last edited by mza1979m; Sep 5, 2005 at 06:43 PM.
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Old Sep 6, 2005, 02:01 AM   #2
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H3X4D3C1M4L will become famous soon enoughH3X4D3C1M4L will become famous soon enough

Some games don't support it, so raise your resolution instead and that may work.

If it doesn't work even when forced, then thats an indication its not supposed to.
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Old Sep 6, 2005, 04:33 AM Threadstarter Thread Starter   #3
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That's not true, because I know for a fact that these 2 games do support anti-aliasing. On another computer with a GeForce card, anti-aliasing works fine with these games, but not on my computer.
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Old Sep 6, 2005, 11:52 PM   #4
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H3X4D3C1M4L will become famous soon enoughH3X4D3C1M4L will become famous soon enough

Try disabling Catalyst AI then because it has some app specific optimizations.

Besides the anti aliasing methods that nVidia uses are different from the ones ATI uses so the point may be moot, because it works with one brand doesn't mean it'll work with another.
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