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AMD Graphics Cards Discuss AMD/ATI Radeon Graphics Cards from the current 6000 Series, upcoming 7000? series right back to the ATI Radeon 9700 Pro and earlier!

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Old Feb 28, 2005, 03:46 AM   #1
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Regarding D3D games.

Hello again :

D3D=Direct 3D(just in case)

Whenever i play D3D games on my PC(R9600PRO) or on my girls PC(FX5500 *i know it's not good but the 9550 i bought couldn't run on it ;() i have experience this lag between the mouse and the computer.

E.G : i play an FPS D3D game, and i turn right, so i move my mouse to the right and it'll take like 0.5-1s before the computer responds and outputs the response to the monitor showing that i'm moving right IN the game...
i don't experience this on desktop..
but just in games....
any help?...
get's kinda irritating...
the only way i was able to fix this was capping the FPS to 30fps if i am able to...

I hope u guys understand what i'm trying to say...

Regards,
Saberj
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Old Feb 28, 2005, 03:25 PM   #2
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System Specs

Which game in particular and which mouse? Check if you have mouse smoothing turned on, this can cause such behavior.
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Old Feb 28, 2005, 09:09 PM   #3
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System Specs

It could be mouse smoothing, but if you're getting low FPS, turn down the AA, AF, and texture details as well as turning off vertical sync.

AA = Anti-aliasing
AF = Anisotropic Filtering
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Old Mar 1, 2005, 06:46 AM Threadstarter Thread Starter   #4
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hmm..
there's no mouse smoothing in the control panel mouse options...
i'm using MS optical mouse..5 years old... don't know the model :P
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Old Mar 1, 2005, 01:01 PM   #5
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when i used nvidia they had an option of rendering ahead frames and that made major mouse lag for me, but that doesnt explain the radeon doing it
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Old Mar 1, 2005, 04:34 PM   #6
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You still have not said which game, online or offline?
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Old Mar 1, 2005, 07:09 PM   #7
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Quote:
Originally Posted by wiskerbizkit
when i used nvidia they had an option of rendering ahead frames and that made major mouse lag for me, but that doesnt explain the radeon doing it
I think you're referring to frame buffering. Usually they only buffer up to 3 frames ahead, so even at 60Hz, that would be 1/20th of a second.
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Old Mar 1, 2005, 08:03 PM   #8
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I don't know much about this, but could it possibly be due to the priority of your USB, or somehting to that effect. I am probably way off base here, but just something for you guys to kick around.
Incidently, I had this problem one time with my old microsoft mouse, after updating the chipset to my mobo, the problem went away, you might want to give that a shot.
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Old Mar 4, 2005, 03:30 AM Threadstarter Thread Starter   #9
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hm..
it's updated...

ANY D3D games...
no particular one...
games liek yeeger(sp?) star wars, UT(all),HL(in d3d mode),...etc...
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Old Mar 4, 2005, 02:57 PM   #10
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If you have any devices plugged into the USB ports other than your mouse, try unplugging them. If your mouse is PS/2, then I'm lost.
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