""
 


 

Crossfire - the first Vista implementation:

This is the first driver release from ATI which features Crossfire support, however ATI are keen to press that opengl for Crossfire is coming in a later revision as well as Alternate Frame Rendering (AFR) enabled by default for ALL applications. The Opengl is in this initial release is supported in single card mode and it is ATI's intention to simply deliver a stable driver with emphasis on performance increases as further revisions are released.

The driver install takes slightly longer to complete than the XP counterpart, and after one minute of waiting upon a system reboot I was pleased to see that Crossfire enabled without any issue. Unlike single card mode, the initial load of CCC took around 20 seconds however once loaded browsing through the CCC was instantaneous. Toggling CF on and off causes the desktop to go black for apparently random lengths of time, ranging from 20 seconds to a full minute. We deliberately tried it under every situation, toggling it on and off during normal windows use to see how it would respond. Disabling Crossfire always gives a faster response within the panel. We did however experience a BSOD giving a "PAGE_FAULT_IN_NON_PAGE_AREA". Again I wouldnt call this a major bug, as it has only happened once over several days of stress testing. We also found that the CCC stopped responding once causing us to reboot the test machine.

Opengl in Crossfire?
As I already mentioned above, Opengl with Crossfire is not yet supported - ATI have clearly stated this, however we wouldn't be Driver Heaven if we didn't test this out. so we fired up Serious Sam 2, which wouldnt even run. UT2004 was the same. We had to try !

UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows NT 6.0 (Build: 6000)
CPU: AuthenticAMD Unknown processor @ 2207 MHz with 2046MB RAM
Video: GDI Generic

Either GL_EXT_bgra or glDrawRangeElements not supported- bailing out.

History: UOpenGLRenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free

Problems with Vista Crossfire?
With our specific setup we ran into some rather weird and unusual issues throughout the course of our testing with Crossfire. I will address some of these.

UT2004 D3D
In single card mode UT2004 ran without a hitch, running with the ingame sliders to full a solid 100-150fps were seen and even under the most intense firefights the FPS dropped no lower than 75fps. In theory we should be seeing almost double the frame rate in Crossfire mode. Unfortunately this was not the case, the framerate dropped to around 50fps and this was with the CCC in default setting mode. Enabling 8xFSAA caused the game to go into a funky wire frame mode.

As well as this, random sections of the screen would shimmer black on occasion, and while this happened, the frame rate would drop even lower. Trying 14FSAA was bizarrely the only way to get UT2004 remotely playable using Crossfire averaging 30 frames per second. UT2004 and crossfire under vista using D3D really seemed like a lost cause.

Half Life 2: Lost Coast
This game would randomly lock up when changing the AA settings. The game would also randomly crash. This didn't occur in single card mode. We also ran into similar issues with Dark Messiah under Crossfire.

Unfortunately we only received this ATI driver several days before the public release and while it is important we presented our readers with even basic analysis of the driver (which you should all be able to download by the time you are reading this) ... we have not had time to do as much testing with Crossfire as we would like, especially as we haven't even had time to report to ATI directly. With all this in mind, we will not be publishing Crossfire performance figures within this article, we simply ran out of time and have had too many problems to feel it is of any merit to our readers. To verify, we will be building another test rig this week to see if we have any better luck with Crossfire.

Single Card Performance figures

XP:
The test system was built from scratch, a format of the hard drive was performed (NTFS) and then Windows XP was installed (SP2). Following the completion of the installation, the ATI drivers were installed. All updates were applied, including .NET Framework 3.0 (latest service pack) and the latest Media Player version and Patches. Next, the latest builds of the benchmarking tools were installed and finally, the hard drive was de-fragmented. For each test, the ATI drivers were set to default quality/optimizations (unless otherwise stated).

VISTA:
The test system was built from scratch, a format of the hard drive was performed and then Vista was installed. Following the completion of the installation, the ATI drivers were installed. All updates were applied also. Next, the latest builds of the benchmarking tools were installed and finally, the hard drive was de-fragmented. For each test, the ATI drivers were set to default quality/optimizations (unless otherwise stated).

Good Benchmarking Practice:
Where possible, each benchmark was performed 3 times and the median result for each resolution/setting is shown in the tables that will follow. All applications had their latest patches applied and all hardware features the latest BIOS/Firmware.


Dont have flash installed? then click here for a jpeg

 


Dont have flash installed? then click here for a jpeg

 


Dont have flash installed? then click here for a jpeg

 


Dont have flash installed? then click here for a jpeg

 

Video Acceleration
We tested with High Definition content. Firstly downloading some 1080p WMV HD clips and setting WMP acceleration on and off.

Unfortunately, even with acceleration on, this didnt lower CPU usage so even though the option is available it certainly didnt help with our test system.

PowerDVD 7 HD

Installing Cyberlink's PowerDVD HD with our USB2 powered Xbox 360 HD DVD Player worked a treat with Vista automatically detecting the 360 HD drive and installing without any user intervention. When we went to play the HD DVD disc Windows went into "basic" mode (see image below).


Fortunately however everything loaded fine and after toggling the PowerDVD Avivo hardware acceleration (above) we noticed a 10-15% CPU usage drop from around 50-60% to 35-45%.


 

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