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| Audio General and Technical Discussion Having problems or wishing to share information? check this out. |
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DriverHeaven Junior Member
Join Date: Oct 2002
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from Creative's developor website:
2004: North America Posted on 7/7/2004 ![]() ![]() ![]() ![]() ![]() ![]() Conference Overview Creativity is the premiere two-day, invitation-only game audio event bringing the brightest minds in the gaming industry together for an in-depth look at the latest in technologies and tools from Creative Labs and its affiliates, Sensaura and EMU Systems. Attendees will discuss game audio content creation and management tools such as ISACT Production Studio & CAGE Producer; problems relating to the cross-platform development process and offering Creative solutions; the next direction for EAX and much more. Creativity North America will take place aboard the Queen Mary in Long Beach, CA, on October 6 & 7, 2004. Tracks Overview The conference will consist of both general, all-inclusive sessions and breakout tracks targeting the needs of audio professions alike. Conference sessions will be led by the Developer Relations team of engineers and evangelists from Creative Labs, along with Guest Speakers from the leading game development houses and technology companies. General Sessions will offer a comprehensive overview of the latest Creative tools and technologies. In addition, attendees will get an in-depth preview of Creative's newest hardware, including an overview of the next version of EAX and future EAX developments. Breakout sessions go into further detail on subjects more appropriate to either sound designers or audio programmers. Schedule Overview Day One: Wednesday October 6, 2004 08:30 am -10:00 amRegistration & Breakfast10:00 am -11:15 amWelcome & Keynote, General Session I11:15 am -11:30 amAM Break11:30 am - 01:00 pmGeneral Session II01:00 pm - 02:00 pmLunch02:00 pm - 03:15 pmBreakout Session I: 2-Tracks Simultaneously03:15 pm - 03:30 pmPM Break03:30 pm - 05:00 pmBreakout Session II: 2-Tracks Simultaneously06:00 pm - 07:00 pmTransportation to event07:00 pm - 12:00 amEvening Event Day Two: Thursday October 7, 200408:30 am - 10:00 amBreakfast10:00 am - 11:15 amBreakout Session III: 2-Tracks Simultaneously11:15 am - 11:30 amAM Break11:30 am - 01:00 pmBreakout Session IV: 2-Tracks Simultaneously01:00 pm - 02:00 pmLunch02:00 pm - 03:30 pmGeneral Session III, Closing Keynote, Raffle03:30 pm - 03:45 pmPM Break03:45 pm - 05:00 pmOpen Discussion Session Details General Session Tracks General Session I: Creative Technologies Unleashed: A comprehensive overview of the latest Creative tools and technologies. Attendees will learn how Creative offers the perfect audio solution from start to finish. General Session II: The new Sound Blaster: [color=deepskyblue]An in-depth preview of Creative's newest hardware, including an overview of EAX 5.0 and future EAX developments [/color]General Session III: Planning, Strategies and Roadmap for Cross-Platform Development Breakout Session Tracks: Sound Design/Production & Programming Breakout Session I Sound Design/Production: Interactive Audio at Your Fingertips, the ISACT Experience Audio Programming: Implementing the ISACT API in your next project Breakout Session II Sound Design/Production: GameCODA and CAGE Producer, Creating cross-platform content Audio Programming: Implementing the GameCODA API, (Low-level API and Console Audio Game Engine Run-time) in your multi-platform titles Breakout Session III Sound Design/Production: Recording and Mastering Techniques with Guest Speaker from Emu, Ichi Nagai Audio Programming: Bringing OpenAL to your next project, Tips, Tricks, and Optimizations Breakout Session IV Sound Design/Production: Guest Speakers from dSonic Simon Amarasingham, Kemal Amarasingham from THX Dr. Mark Tuffy from Associated Production Music Mars Lazar Audio Programming: Section 1: EAX integration into the latest game audio engines. Section 2: Techniques and optimizations to developing your cross-platform audio. *Session topics, times, and dates are subject to change. Attendee Information If you are interested in attending, please send an email to: creativity@creativelabs.com Sponsors Creative is pleased to announce sponsor availability for Creativity 2004. Each sponsor will have the opportunity to interact with attendees who range from console to PC developers working in audio specific fields. Interested parties may choose between Premium and Standard sponsor packages. Both offer a guaranteed presence at the Creativity event and exposure on the Developer Relations web property. The Premium package adds lucrative consumer exposure via editorial coverage in the Soundblaster opt-in newsletter and Creative's flagship web property, [color=#800080]http://www.soundblaster.com[/color]. However, we can also customize a package to meet your needs. For more information on how you and your company can participate on a sponsor level, please refer to the sponsor information PDF document at the end of this article.
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Last edited by pyncell; Oct 5, 2004 at 11:00 AM. |
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#2 |
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Apple Fanboy?
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that sounds really interesting… too bad im in aus - don't think it comes down here
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Chris - The Aussie Super Mod
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DriverHeaven Junior Member
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Posts: 23
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Quote:
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#4 |
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Apple Fanboy?
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the sound production breakout 3 looks like the most interesting
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Chris - The Aussie Super Mod
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DriverHeaven Junior Member
Join Date: Oct 2002
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Ichi is a very responsive "guest speaker". We've seen him in the KX section of our forum.
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Apple Fanboy?
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yes i read his post there, in relation to kX supporting the new E-MU series of cards
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Chris - The Aussie Super Mod
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#7 |
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HardwareHeaven Senior Member
Join Date: Aug 2004
Location: Wu Han, Hu Bei, P.R.China
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Looks good!
Is Ichi Nagai a member in mydrivers.com please?
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DriverHeaven Junior Member
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Posts: 23
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