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Uber Coffee Drinker
Join Date: Mar 2005
Location: Gatineau, Quebec
Posts: 2,250
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Half-Life 2 - Autoexec.cfg. Any suggestions?
echo
echo "Loading your Autoexec Settings." echo "Written by daedal - www.onusart.org" echo // ================================================ // // COUNTER-STRIKE: SOURCE AUTOEXEC.CFG V 1.02 // by daedal - www.onusart.org // More information on these individual tweaks can be found // at my website above. // // Optimized for my PC and tastes but Tweak to your liking. // // ================================================ // ------------------------------------------------------------- // Processor-specific Tweaks // Enable or disable those your processor can or can't use. // ------------------------------------------------------------- r_3dnow "0" // Enables 3DNow! (AMD Users) r_mmx "1" // Enables MMX (Intel Processors) r_sse "1" // Enables SSE Instructions (Intel and some AMD Processors) r_sse2 "1" // Enables SSE2 Instructions (Intel and some AMD Processors) // ------------------------------------------------------------- // Video Tweaks // Change and edit settings to your liking. // ------------------------------------------------------------- cl_smooth "0" // Smooth visual error repairs. Enable if you see alot of tearing. cl_detaildist "1400" // Distance until object details are reduced. (Try 1200 to 1800) cl_phys_props_max "0" // Disables Props at a distance. (Cans, trash, etc.) cl_phys_props_enable "1" // Disables all Props. (Cans, trash, etc.) cl_ejectbrass "1" // Ejection of empty gun shells. cl_show_splashes "0" // Show splashes when drops hit the ground. sv_robust_explosions "0" // Reduces explosion's effects. mat_dxlevel "81" // Sets your DirectX level. (Values are 70, 80, 81, 90) mat_bloom "0" // Texture blooming for softer looking textures. mat_bumpmap "0" // Texture bump-mapping. mat_trilinear "1" // Trilinear texture filtering for sharper textures. mat_specular "0" // Specular lighting and some light effects. mat_compressedtextures "1" // Use compressed textures. (For 128mb video cards or less) mat_fastnobump "1" // Enables fast bump mapping. (If bump mapping is off) mat_fastspecular "1" // Eanlbes fast specular mapping . (If specular lighting is off) mp_decals "50" // Sets Multiplayer decals. muzzleflash_light "0" // Muzzle flashes will still fire but not light the surroundings. lod_Enable "0" // Sets automatic Level of Detail adjustment. I suggest you leave it off. r_dynamic "0" // Disables dynamic lighting. (Swinging lights, etc.) r_decals "100" // Limits the maximum decal ammount. (Try from 50 to 200) r_fastzreject "1" // Enables optimized fast Z-setting algorithm. Enable if tearing occurs. r_maxmodeldecal "15" // Sets maximum ammount of Decals on models. (Bullet wounds, etc) r_waterforceexpensive "0" // Lowers the Water quality down a notch. r_occlusion "0" // Sets Occlusions on/off r_lod "-2" // Level of model detail. (+5 is low detail, down to -5 for high.) r_rainsimulate "0" // Disables rain. r_3dsky "1" // Enables a detailed sky. Turning it off results in a solid color sky. // ------------------------------------------------------------- // Other Gameplay and Loading Tweaks // ------------------------------------------------------------- cl_forcepreload "1" // Forces pre-loading to alleviate "loading on the fly" and stutters. sv_forcepreload "1" // Forces pre-loading to alleviate "loading on the fly" and stutters. bindtoggle q "cl_showfps" // Toggles the FPS on and off when pressing the "Q" key. fps_max 41 // Sets maximum FPS to 40 because I don't care how high I do as long as I don't dip under 40. // ------------------------------------------------------------- // Single Player Tweaks and Fixes // ------------------------------------------------------------- sv_autosave "0" // Disable autosave in single player which improves load time. sv_cheats "1" // Enables cheats and allows additional console commands. ai_disable "0" // Helps with AI freezing in single-player. // ------------------------------------------------------------- // Connection Tweaks // Use the net_graph 1 or 2 to tweak these. // ------------------------------------------------------------- rate "20000" // Sets your bytes/sec connection speed. Tweak it! cl_updaterate "40" // Set the rate to send updates to the server. cl_cmdrate "40" // Set the rate to send command updates to the server. // ------------------------------------------------------------- // Miscellaneous Visual Tweaks // ------------------------------------------------------------- cl_ragdoll_collide "1" // Enables ragdoll collisions so bodies dont clip through one another. cl_ragdoll_physics_enable "1" // Enlbes ragdolls. fog_enable "0" // Fog. fog_enable_water_fog "0" // Water fog. violence_agibs "1" // Enables gibs. violence_hgibs "1" // Enables gibs. violence_hblood "1" // Enables blood spatters. violence_ablood "1" // Enables blood spatters. cl_show_bloodspray "1" // Enables blood sprays.ls. Last edited by daedal; May 19, 2005 at 06:07 PM. |
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