|
|||||||
![]() |
|
|
Thread Tools |
|
|
#31 |
|
Alternative Audioproductions
Join Date: Sep 2003
Location: Germany / Sachsen-Anhalt
Posts: 1,710
Rep Power: 56 ![]() ![]() |
This is not true for me, ASIO works flawlessly with 3541, with 10ms on my machines. Not really as fast as possible, but stable. With 3534f, 5ms were possible.
|
|
|
|
|
|
#32 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
When right clicking a file or folder, the HDD access spike will cause fb2k to stop playback, untill you are no longer using the file. also when playing back MIDI every 64th note will squeek
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#33 | ||
|
HardwareHeaven Extreme Member
Join Date: Jan 2005
Posts: 5,507
Rep Power: 61 ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
I haven't noticed any squeaking... Do you mean 1/64 notes, or the 64th note out of every 64 notes? If it is 1/64 notes, at what BPM setting? Maybe it is application specific, what are you using for MIDI playback? ... (from below) Quote:
Last edited by Russ; Apr 13, 2008 at 08:00 PM. |
||
|
|
|
|
|
#34 |
|
Alternative Audioproductions
Join Date: Sep 2003
Location: Germany / Sachsen-Anhalt
Posts: 1,710
Rep Power: 56 ![]() ![]() |
I also have not such a problem - are you using some USB- i/o devices? Please check also your task manager for running processes/services. There should not run more than ~20 at the same time. Russ: A music workstation *should* not have any anti-virus software running at all...
|
|
|
|
|
|
#35 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
The midi Squeak is every 64th note played it sqweaks, and i think the skipping problem is PCI latency related, but i have it set to 32. no anti virus or programs that scan files on opening. the midi playback programs are just old games such as ZDoom, and games in dosbos that use General Midi. so playback is standard.
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#36 |
|
Alternative Audioproductions
Join Date: Sep 2003
Location: Germany / Sachsen-Anhalt
Posts: 1,710
Rep Power: 56 ![]() ![]() |
Which device you are using for MIDI playback? kXSynth1 or 2 with soundfont "xy" or Windows built in software synth?
|
|
|
|
|
|
#37 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
kXSynth1 with Creatives 8MB soundfount
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#38 |
|
Alternative Audioproductions
Join Date: Sep 2003
Location: Germany / Sachsen-Anhalt
Posts: 1,710
Rep Power: 56 ![]() ![]() |
Okay - I will cross-check this.
EDIT: Tested MIDI with the kX-Synth1 and Creative 8MB SoundFont, on 3 different computers with different cards and with modified 3541 kX.sys - no problems so far - crystal clear sound. Last edited by TravelRec.; Apr 14, 2008 at 07:54 PM. Reason: Testing done |
|
|
|
|
|
#39 |
|
HardwareHeaven Extreme Member
Join Date: Jan 2005
Posts: 5,507
Rep Power: 61 ![]() ![]() ![]() ![]() ![]() ![]() |
Connect a peak plugin to FxBus 2/3 to verify that it is actually using the kX Synth(s).
i.e. You mentioned old DOS games, which often used FM Synthesis, etc... I am not sure what ZDoom or dosbos uses, but it may be just doing some kind of emulation. |
|
|
|
|
|
#40 |
|
DriverHeaven Newbie
Join Date: Jul 2005
Posts: 1
Rep Power: 0 ![]() |
settings not saved?
how do I save settings in 3541?
|
|
|
|
|
|
#41 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
Russ they are using the Kx Synths, i can track the songs in the Analyser window.
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
|
|
|
kX Project Lead Programmer and Coordinator
Join Date: Dec 2002
Posts: 3,106
Rep Power: 73 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
can you try to reset voice engine between 64 notes? that is, open any sequencer, playback 70 notes - watch the kX Mixer's 'voice analyzer' - check if distortion happens during wraparound of the hardware voices after that, playback, say, 35 notes, stop any audio/midi playback, reset voice engine (use kxctrl or kX Mixer -> console -- I don't remember the exact option, search the forum or run kxctrl without parameters - it will tell you how to reset hardware voices), after that, playback 35 notes - check if there was a problem with them E. |
|
|
|
|
|
|
#43 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
i wont be able to run that test as i dont have a sequencer, i'm just a gamer, not a music creation person, just reporting my findings.
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#44 |
|
HardwareHeaven Extreme Member
Join Date: Jan 2005
Posts: 5,507
Rep Power: 61 ![]() ![]() ![]() ![]() ![]() ![]() |
You do not necessarily need a sequencer. Any program that can play MIDI should work (i.e. Windows Media Player), and MIDI files can be found easily enough on the internet, if you do not already have some on your hard drive.
|
|
|
|
|
|
#45 |
|
HardwareHeaven Extreme Member
Join Date: Jan 2005
Posts: 5,507
Rep Power: 61 ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
|
#46 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
Russ, i have just been playing a midi through media player classic, and each time i ran rv (reset voices) from the console, less and less channels were becoming available, after a few resets only half the analyser screen was showing activity!. strange, had to reboot for the midi to use all available voices again.
also, if i play a plain midi, no squeak (or i cant hear) if a game plays a midi and has a few direct sound channels open, it will squeak. maybe the midi tries to use the all ready allocated channel?
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#47 | |
|
HardwareHeaven Extreme Member
Join Date: Jan 2005
Posts: 5,507
Rep Power: 61 ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
In any case, I am not sure how it is supposed to act after resetting hardware voices, but I get similar behavior. i.e. Before resetting: All voices seem to be allocated for use, so each note moves to next (unused) successive voice/bar in the analyzer window (i.e. from start to end, and then wraps back to start, etc). After resetting: Voices seem to only be allocated as needed, and only voices that have been allocated are used (so if only 4 voices were allocated, it would go from the beginning to the 4th bar, and then wrap back to the beginning). There may be some note dropouts, etc until enough voices are allocated for whatever is playing. Playing a MIDI file that needs all 64 voices simultaneously will (eventually) allocate all the voices again, such that it behaves as it did before the reset (so a reboot is not necessarily needed). In any case, the test procedure that Eugene described makes me think that this is normal behavior (i.e. if it was the wrap-around that was causing the squeak, it would occur in a different place after resetting (i.e. maybe every 30th note instead of 64th, etc (whatever the wrap-around point was))... I am guessing this is what Eugene was testing). Last edited by Russ; Apr 15, 2008 at 09:28 PM. |
|
|
|
|
|
|
#48 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
After resetting those voices will never be allocated again, even playing 2-3 midi's at the same time, so the reboot is required.
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#49 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
Anything using DirectSound3D or OpenAL Generic Hardware (same path i think) will cause static/crackle
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#50 |
|
HardwareHeaven Lover
Join Date: Dec 2002
Location: Sofia, Bulgaria
Posts: 174
Rep Power: 0 ![]() |
hello,
thanks for the new version. I've just tested Direct3D with World of Warcraft. Its sounds Ok. No clicks/pops for now. 48khz modes in ASIO don't work for me since 3538 L or M revision. if i switch to 44khz its playing.I beg you, please fix this before I was using virtual5.1 plug-in to combine all direct3d sound that comes out of FXBus 4-5-6-7-8-9 to 2 channel suitable for my headphones. but now when main should be wave 4/5 i cannot do this because if i listen to mp3 later it goes thru that virtual5.1 plug-in which is not ok for playing music. Is all that fixable somehow? my config is: ct4830 windows 2008 p4 630 intel 925 chipset geforce video card. Last edited by imperia; Apr 17, 2008 at 06:44 PM. |
|
|
|
|
|
#51 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
WoW uses FMODeX which defaults to DirectSound2D so does not show a problem. a game has to use the 3D version of DirectSound
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#52 | |
|
Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 4,027
Rep Power: 50 ![]() ![]() |
Quote:
(edit: I also notice when V5.1 is bypassed - it only outputs right channel only - bug? seems like one?? /edit) Me - I load/save DSP configs to work around such idiosyncrasies. Or simply - use Wave 0/1 for MP3s and rout FXBuss 0/1 to mix with V5.1 pluins output... ?? any reason that wont work in your case? |
|
|
|
|
|
|
#53 |
|
HardwareHeaven Extreme Member
Join Date: Jan 2005
Posts: 5,507
Rep Power: 61 ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
|
#54 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
On testing UT99 which i think uses DirectSound3D it was fine, so i think its something in the wrap_oal.dll that comes with the OpenAL installer. no trouble here.
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#55 | |
|
HardwareHeaven Lover
Join Date: Dec 2002
Location: Sofia, Bulgaria
Posts: 174
Rep Power: 0 ![]() |
Quote:
I am sure 3D sound was coming out of FXbus 5-9. Sounds from my attacks/error messages were coming from FXbus 0/1 and ambient/environmental sounds were coming out of FXbus 5-9. so i was using virtual5.1 to convert 5.1 to headphones. |
|
|
|
|
|
|
#56 | |
|
HardwareHeaven Lover
Join Date: Dec 2002
Location: Sofia, Bulgaria
Posts: 174
Rep Power: 0 ![]() |
Quote:
http://imperia.kicks-ass.net/KX/dsp_setup2.jpg that's now: http://imperia.kicks-ass.net/KX/dsp_3541.jpg i ignored 5.1convertor now because all sound now is coming out from FXbus 4/5 because 0/1 clicks/crackles. and when i listen to winamp the sound should not be routed thru it. |
|
|
|
|
|
|
#57 |
|
HardwareHeaven Lover
Join Date: Dec 2002
Location: Sofia, Bulgaria
Posts: 174
Rep Power: 0 ![]() |
finally! i did some tests using out_asio.dll for winamp and looks like your are right about this.
kx asio is working fine. the problems looks to be in traktor. sorry for whining about this. i thought that the problem may be related to kx because traktor is expensive software that should follow the asio standards. strange that the users that own other sound cards (that use traktor) don't have problems like the one i am expiriencing and version 3538 is working fine with traktor with 44khz and 48khz. >3538L or 3538M isn't. only 44khz. there were something that changed somewhere in the versions above but that was in kx driver not in traktor. there were some asio changes in those versions that made traktor to not work anymore. i think Sync modes were introduced then. User / Kernel / Map. that still doesn't mean the buggy one is kx. can you suggest me any option in kx setting that i may try and may be related to my issue? maybe some buffers tweaking or changing some compatibility options. |
|
|
|
|
|
#58 |
|
HardwareHeaven Extreme Member
Join Date: Jan 2005
Posts: 5,507
Rep Power: 61 ![]() ![]() ![]() ![]() ![]() ![]() |
Well WinAMP is not the best test either, but ASIO has been working with other applications for me (and others) all along.
In any case, my response was NOT to get you to stop whining (hehehe), but rather to get you to be specific, as ASIO not working at all, would be a different issue. As for Traktor, I do not know, the demo will not even run for me (crashes instantly with no hints why), so I cannot even try it out myself. |
|
|
|
|
|
#59 |
|
DriverHeaven Lover
Join Date: Jul 2003
Posts: 106
Rep Power: 0 ![]() |
Using Kernel Streaming in Foobar2000 and there's alot of clipping, is there a way to reduce the volume on KS?
__________________
[color=DarkOrange]AMD Athlon64 3000+ @2.4GHz, DFI Lanparty UT NF3 250Gb, 2x1024MB Geil Value Ram PC3200 ATI Radeon X800XT VIVO, SyncMaster 913N LCD, Logitech MX518, Creative Audigy2 ZS Enermax Noisetaker 485W, Western Digital SATA 160GB, Windows Server 2003 R2 Standard[/color] |
|
|
|
|
|
#60 |
|
HardwareHeaven Extreme Member
Join Date: Jan 2005
Posts: 5,507
Rep Power: 61 ![]() ![]() ![]() ![]() ![]() ![]() |
Hmm, I do not seem to have that problem either. Volume seems to be about the same as when using other methods of playback. In any case, you can use the NUMPAD "+" and "-" keys to adjust the volume in foobar2000.
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|