I was recently over with ATI in London discussing future products and we also had a presentation with ATI's technical PR manager Rene Froeleke from Munich regarding the Xbox 360's graphical prowess. Of course most of the presentation information is still under NDA, but ive cleared it with ATI to show you some video footage from the Xbox 360 chat (no game footage, sorry). However before you all click the link to view I would like to stress the quality is poor, the reasons for this are many. I didnt have my digital camcorder at the event and made do with a fuji digital camera at 320x240 resolution, I was also in the middle of the small crowd in a pitch black room and had to turn up the gain to capture any of the audio from Rene at the front, so there will be sections when it will be difficult to understand the dialogue and background noise will also be high. However I asked a few of my staff and they felt some of the membership might be interested in seeing it and even if a few minutes of the 15 minute streaming video are interesting it should be worth your while taking a look. the 600 meg of raw footage has been resized and compressed with 3ivx so it (hopefully) wont kill the server. If you understand what ive just said and wont bitch in the forums about the poor quality then firstly head over and get the free 3IVX codec then right click this link and save as. (around 40mb)
Wow you're so lucky.... I'll have to check out that video. Did they have an xbox 360 there with them? If they did, did you get to touch it? If you did for that, was it made of space aged polymer from the future? If it was..... :lol:
funny was just wonderin if it would do HD 5 mins before he mentioned it with all that powerfull hardware in that lil box going 2 get quite toasty :hmm: in it eh wonder what the noise level will b like if you dont have the tv blasting the sound out at ya
Well the chip was made for consoles, not a desktop graphics chip ported to console as was done in the past consoles. The specs of the X360 chip will undoubtable differ from the desktop models. But it does give us some insight (3x 3.2 ghz cpus? :hmm: 9.6 GHZ cpu power in the X360 I still don't fully belive that)
It is correct, they are using 3x3.2ghz risc processors - and each of these processors can support 2 threads, giving a total of 6. (processors are similar to the models found in the G5 macintosh.)
It is 3*3.2 ghz but like duel core and 2 cpu's on pc that does not equal 9.8ghz Each thread is run at 3.2ghz (or less depending if the cpu runs more than 1 thread) either way its still damn fast. The point being that it can do more than 1 or 2 trhings at 3.2ghz in this case 3 and upto 6 things at 3.2
Wouldn't it be like six, 1.6GHZ CPU's? (if using "hyper-threading") Or maybe it can control whether it uses 1 core for "hyper-threading- or whatever they call it" and 2 others as normal 3.2Ghz CPU's... or any combination like that depending on what they need.. hmm... Either way, it seems like PC's will take a little while to catch up.
The XBOX 360 will probably be my next buy, instead of buying computer parts for a new game. Hopefully it will be at the same price as the most high-end graphics card at that time.
www.play.com are taking preorders at £399 (pounds sterling) which would translate to around $800 although im guessing $600-700 ish for the states.
Well, translating 399£ into swedish krona (SEK), it gets to about the same price the MSI GEFORCE 6800 ULTRA 256MB SLI
very nice,never was one to get a console,but if price around a high end graphics card,would be tempted
So its kinda like intels been doing with their p4? so we are talking 19.2 ghz therotical, 9.6 ghz actual wich is insane... A chunk will be lost to IO overhead though I estamated I read was $800-$900. Still so hard to belive... the EST peices and hardware specs...
a chunk to overhead will be lost, but with a console that chunk is really small, that's the reason they can SOO much with so little (at least in the past they were so little the xbox 360 is going to do so much with so much)