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Go Back   HardwareHeaven.com > Forums > Hardware and Related Topics > kX Project Audio Driver Support Forum > Effects and the DSP


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Old Jun 23, 2003, 04:53 AM   #1
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Xsumm Questions

Hi, fairly new to kX and i've got a few questions

I've been looking around and haven't found any
documentation on exactly what the xsumm modules
do. I'm trying to set up my audio hardware to give
the most accurate portrayal of sound and frequency
responses as possible (for accurate eqing/mixing of
home recordings) and info on the xsumm would be
very helpful to properly configure everything that
could color the sound of things.

In bypassing the xsumm modules the sound of things
definitely changes, but i'm a bit more unsure how they
should be configed to be the most 'accurate'.

In addition, does anyone have any advice about kX
settings in the pursuit of accuracy in general or
working with an original SB platinum + live drive.

Any assistance would be greatly appreciated. Thanks

- PZ
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Old Jun 24, 2003, 02:14 AM   #2
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Eugene Gavrilov has much to be proud ofEugene Gavrilov has much to be proud ofEugene Gavrilov has much to be proud ofEugene Gavrilov has much to be proud ofEugene Gavrilov has much to be proud ofEugene Gavrilov has much to be proud ofEugene Gavrilov has much to be proud ofEugene Gavrilov has much to be proud ofEugene Gavrilov has much to be proud of

xsumm: ['edit' command in the kX DSP window]

macs tmp, 0x0, inl, level;
acc3 outl, tmp, in_mono, 0x0;
macs tmp, 0x0, inr, level;
acc3 outr, tmp, in_mono, 0x0;

what does this mean?

output=in*level+in_mono,
that is, the output signal is a summ of unmodified 'mono' input and attenuated 'inl/inr' signal

in general, it is used for mixing mono and stereo reverb/chorus
stereo data goes from 'Wave' source while 'mono' goes from both 'Wave' and 'Synth'

this effect is a little bit outdated (but still uploaded by default)
perhaps, using 'FxMix' is preferred

/Eugene
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