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#1 |
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DriverHeaven Newbie
Join Date: Dec 2003
Posts: 4
Rep Power: 0 ![]() |
Hi,
I'm just new here and intresting in audio dsp coding. Thank you guys for the effort of KX driver !!! But I feel confused in the start: What's the difference between "Dane" and "SDK" ? I mean , if you are planing coding an audio effect , in what situation you will code it in Dane and in what situation in SDK ? Jan |
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#2 |
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h/h member-shmember
Join Date: Dec 2002
Location: Evil Empire
Posts: 2,639
Rep Power: 69 ![]() ![]() ![]() ![]() ![]() ![]() |
"Dane" is the name of assembler and language kX uses to program emu10kx DSPs (aka fx8010).
SDK is kX Project Audio Driver Software Development Kit... (e.g. you need dane anycase you need to code something primitive for those dsp and you need SDK to do something more - both under kX) |
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DriverHeaven Newbie
Join Date: Dec 2003
Posts: 4
Rep Power: 0 ![]() |
Quote:
But would you please specify more detail about "to do something more" ? If my concern is only about dsp, do I need SDK ? Since Dane has built in GUI once the variable declared as "control", is the SDK just for custom GUI and variable mapping ? Is there any example in the case we have to use SDK for dsp programming purpose only? |
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#4 |
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DriverHeaven Addict
Join Date: Dec 2002
Posts: 259
Rep Power: 0 ![]() |
Yes, SDK is for make a custom GUI. The most important part is the dane source. And you can find an example of a custom GUI in the fx_demo folder, wich can be compiled with a C++ compiler as Visual Studio 6.0.
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