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#1 |
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kX user
Join Date: Apr 2004
Posts: 851
Rep Power: 0 ![]() |
kX add-ons concept
Has anyone information about this new concept in kX? What types of addons will be supported and will this feature be available for non kX team developers?
From what I've seen in the SDK, it must be related to the new kX plugins manager and I remeber someone calling it the future of kX, but I don't remember who exactly. If someone has more information, please share.
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Miss you, Steve... |
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#2 |
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DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
>>What types of addons will be supported....
[color=yellow]Nice ones .[/color]>>and will this feature be available for non kX team developers? [color=yellow]Of course. They are meant for third-party add-ons.[/color] [color=yellow]Wouldn't make much sense otherwise wouldn't it.[/color] [color=yellow][/color] [color=yellow]/LeMury[/color] |
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kX user
Join Date: Apr 2004
Posts: 851
Rep Power: 0 ![]() |
Quote:
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Miss you, Steve... |
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#4 |
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DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
>>this doesn't mean much, does it?
[color=yellow]It is not my place to announce the details.[/color] [color=yellow]Besides, your second question was/is more important.[/color] [color=yellow][/color] [color=yellow]/LeMury[/color] [color=yellow][/color] [color=yellow]PS:[/color] [color=yellow]Why don't you contact Eugene if you want to help in kX development.[/color] |
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kX user
Join Date: Apr 2004
Posts: 851
Rep Power: 0 ![]() |
Quote:
__________________
Miss you, Steve... |
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