|
|||||||
![]() |
|
|
Thread Tools |
|
|
#31 | |
|
HardwareHeaven Extreme Member
Join Date: Jan 2005
Posts: 5,563
Rep Power: 62 ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
|
|
|
|
|
|
|
#32 |
|
DriverHeaven Newbie
Join Date: Feb 2007
Posts: 7
Rep Power: 0 ![]() |
is it possible to get that plugin for 3538m? the asynth too?
i know that it is currently not available for this kx-version, but perhaps it is possible to compile it for 3538m... (if this would be the only thing to do) |
|
|
|
|
|
|
|
|
DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
Quote:
Perhaps if I have some time to kill I'll update them. (as you can see there's litlle user interest and not much going on here at kX anyway) |
|
|
|
|
|
|
#34 |
|
Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 4,027
Rep Power: 0 ![]() ![]() |
'Compile them and they will come'
|
|
|
|
|
|
|
|
DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
|
|
|
|
|
|
#36 |
|
Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 4,027
Rep Power: 0 ![]() ![]() |
|
|
|
|
|
|
|
|
DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
Yep, I too seriously doubt that bashing one's skull against the monitor is the proper way
to write some audio effect. (allthough the audible effect itself might sound interresting )
|
|
|
|
|
|
#38 |
|
Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 4,027
Rep Power: 0 ![]() ![]() |
|
|
|
|
|
|
#39 |
|
DriverHeaven Lover
Join Date: May 2003
Posts: 106
Rep Power: 0 ![]() |
Is there a recent version of the drum machine compatible with 3538m or 3539? If not will there be. Same for the Analog Synth. thanks
|
|
|
|
|
|
|
|
DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
|
|
|
|
|
|
#41 |
|
is so brainless..
|
are there any 3539 thoughts?
and btw why is there incompatibility old plugins with new driver version (just generally vice versa) |
|
|
|
|
|
|
|
|
DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
Quote:
.Plugin Incompatibility between driver version releases is mainly caused by (usualy small) changes in KXGUI API with every new driver release. Hence, 3th-party plugins (the ones that are not standard included in the driver package) needs recompiled for every new driver release.(quite a hassle) Two ways of avoiding this is; 1. including the plugin in the standard FX library. Then they automaticly get recompiled with every new driver release. 2. write plugin that don't use/rely on KXGUI. For example, my ProFX plugins Pack work that way so I only need to maintain 2 versions; One covers [3534 to 3537], and the other [all 3538 to 3539] driver releases. I hope it's a bit more clear now. Cheers, /Lex. |
|
|
|
|
|
|
#43 |
|
is so brainless..
|
yeah i see
about profx very very very useful thing, especially on 10k1 with only 256 GPR's onboard your work is highly appreciated the only kinda minor issue is in "asio" plugin(3538/9). theres some mess with inputs names. from top: 0,1,2,5,6, etc. but thats no affect on its functioning. E.g.: i connect to asio inputs 8/9 (that are 6/7 from top) and in asio rec appl the signal comes from 6/7. but thats no matter. anyway thx |
|
|
|
|
|
|
|
DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
>> theres some mess with inputs names. from top: 0,1,2,5,6, etc. but thats no affect on its functioning.
Not much I/or anyone else can do about that. It's a (well known) ASIO mapping issue with most 10k1 based cards. Some of the asio input channels are shared with some of the card's surround outputs, hence the missing channel numbers, shifting mappings etc. |
|
|
|
|
|
#45 |
|
DriverHeaven Newbie
Join Date: Aug 2008
Posts: 7
Rep Power: 0 ![]() |
VerY nIcE
![]() Demo tune by TravelRec: [COLOR=#0099cc]http://www.electricstart.de/sound/drumdemo.mp3[/COLOR] -DrumMachine1.1a w/o any FX, quantized Loop, Controller changes recorded and played in real-time. -Asynth1.1c with Stereo-Chorus for bass-line (quantized), no controllers. -Asynth1.1c with DelayA and MaxM.īs ReverbR for melody (quantized), no controllers. ALL SOUND OUT OF DSP!!! This Demo Tune you made reminds me very much of the good old band 'Kraftwerk'. KX is the best. And the people here too awcause
|
|
|
|
|
|
|
|
DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
DrumSynth recompiled for 3545
For those interrested;
I've recompiled drumsynth for kx driver version 3545b. Since I don't have CL hardware installed I am not able to test the build myself so just 'cry' here if it doesn't work. Download for 3545; http://members.home.nl/nahutec/drums.../drumsynth.kxl /Lex. |
|
|
|
|
|
#47 |
|
Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 4,027
Rep Power: 0 ![]() ![]() |
Cool - Thanks Lex.... but....
Whhhhhaaaaaaaaaa. ![]() I get a a debug error when opening the tweak screen. kX Mixer crashes.. .etc... |
|
|
|
|
|
|
|
DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,932
Rep Power: 64 ![]() ![]() ![]() ![]() |
Ok, should work now. Try again please!
Download for 3545; http://members.home.nl/nahutec/drums.../drumsynth.kxl |
|
|
|
|
|
#49 |
|
Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 4,027
Rep Power: 0 ![]() ![]() |
that works - thanks again Lex
|
|
|
|
![]() |
| Thread Tools | |
|
|