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| Gaming Discussion If you love games on the PC, consoles or handhelds then this is the place to chat. |
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DriverHeaven Extreme Member
Join Date: Jun 2004
Location: Floatin'...
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Well the game isn't completed as yet, so I think it's too soon to say that it'll be unoptimized...
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#32 |
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DriverHeaven Extreme Member
Join Date: Jul 2004
Posts: 9,472
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High polygon count, extreme physics and huge engine = huge requirements
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#33 |
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DriverHeaven Junior Member
Join Date: Jan 2006
Posts: 40
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Perhaps the engine will be able to accomodate the use of the new PhysX physics card. If the game was capable of using the PhysX card, then that would be far less strenuous on the CPU dual core or not.
Correct me if i am wrong. |
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#34 |
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Forgiveness is a Six Gun
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I think its lame because u will need a 3000$ computer to play at High. Well, i still cant wait to play this game. Its gonna awesome
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#35 | |
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Obvious Closet Brony Pony
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i don't know.. alot of people want to see something out of this world in the overall quality.... people want to be able to, for years to come with the use of this engine... to be able to upgrade and continue to see an improvement.
Nothing kills a game quicker then outgrowing the requirements of the game and finding another game that looks superoirer... UT2007 will be the game to showcase what the engine can do.... and frankly, i want to see a $7000 system brought to its knees trying to run the game under it's high settings... Holy shit mode is exactly what it's going to be....
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#36 |
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Forgiveness is a Six Gun
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thats exactly what I am thinking. its lame!
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#37 | |
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Obvious Closet Brony Pony
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lame?
please define lame.. i'm getting confused
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#38 |
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Forgiveness is a Six Gun
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I mean, its ridiculous.
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