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| Gaming Discussion If you love games on the PC, consoles or handhelds then this is the place to chat. |
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#1 |
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HardwareHeaven Extreme Member
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UT 2003 Patch 2199
List Of Fixes......
GamePlay: - Ambient weapon sounds (like minigun) aren't affected by level ambient sound volume changes. - fixed translocator trail effect sometimes not working at start of game - fixed blue translocator trail - enabled weather effects on DE bonus pack maps - made weapon ammo bars more visible on HUD - terrain collision bug fix (this fixes the holes on CTF-Citadel and BR-Anubis) - fixed Geothermal red flag base pipe hole - fixed personal weapon stats for zoom instagib. - fixed BR ball getting stuck in BR-TwinTombs - fixed shark skin in multiplayer (DM-Oceanic) - allow players to join chosen team even if its filled with bots - fixed switchtolastweapon not working properly with link, lightning, and painter - Made minigun and link "lock-down" effect configurable (server-side). To change the effect, you will need to add the following lines to your UT2003.ini file, in the [UnrealGame.Deathmatch] section: MinigunLockDownFactor=1.0 LinkLockDownFactor=1.0 The default is 1.0. A value of 0 = no momentum imparted, so no lockdown. This is visible in the game rules (in the server browser, or when pressing F2). - added ability to turn off translocator switching back to previous weapon if fire is pressed while alt-fire still held down. To change, add the following section to your user.ini file: [XWeapons.Translauncher] bPrevWeaponSwitch=false Spectating: - Added setspectatespeed exec function, which allows you to change the speed at which spectator moves on the fly. Default speed is 600. - improved spectating switching between viewed players - switching between viewed players doesn't lose behindview setting - added player names and beacons to spectator view. Can be hidden by adding the line bHideSpectatorBeacons=true to the [Engine.PlayerController] section of your UT2003.ini. - don't show "now viewing" at resolutions < 640x480 - added viewed player name to first person HUD. Mod support: - Fixed AddIni command for updating ini files by patches and umods. - fixed a problem with ReviewJumpSpots on some levels. (ReviewJumpSpots is used to verify that bots can use the Jumpspots as they are currently placed and flagged). - Modified Speech Binder and Controls config to be more flexible Networking/Servers: - reduced cheat protection false positives - stats work for servers with bots (bots not included in stats) - fixed: tournament mode can be configured from ut2003.ini - removed log spam when players join using model not on server - fixed bots balancing servers - Fixed performance issue with ElecFields on dedicated servers - Fixed challenge/response mechanism to prevent fake players - String memory allocation server crash fix. - Remove 's before returning player and server name in GameSpy query - Disable echo replies in GameSpy query - Fixed nametable overflow crash for hacked package files - Fixed unreal:// URL overflow crash - Limit number of successful connections from a single IP per minute. Configured by these settings (default values): [IpDrv.TcpNetDriver] MaxConnPerIPPerMinute=5 LogMaxConnPerIPPerMin=False Webadmin: - Removed config keyword from QueryHandlers variable declaration - Added server name to browser title bar in webadmin - Fixed CurrentGame maplist select not auto-selecting the currently playing map in webadmin - Fixed mutator sorting on Mutators page in webadmin - Added more support for skinning webadmin - Fixed sorting on Player List page - Fixed Player List page display for specs - Added support for banning/unbanning by ID to webadmin (hash appears in Player List & Banned IPs) - Fixed display problem with mutators that do not have configured groups - Added checks to IPPlayer page for invalid IP addresses in ban list - Completed localization support for webadmin - Added security level listing to Rules/Settings pages (master admin will see associated security level for each setting) Demo Recording: - fixed ability to fire while viewing client-side demos - fixed ping on scoreboard of client-side demos - fixed client-side demo playback speed problem - fixed various weapon effects (bullet hits, link beam) with client-side demos - fixed client-side demo playback jerkiness Menus/Interface: - fixed problem with changing weapon bindings key for shock rifle and bio rifle from menus - added icons to server browser, showing if servers are passworded, have stats support, are latest version, are running any mutators, or are running instagib. - Properly disconnect from server when getting back to the main menu - Fixed the Password entry dialog to convert " ", "?" and "" to "_" - Fixed stats dialogue to auto-select "enable stats" when you first connect to a stats server Other: - Fix for longer loading times experienced by some users with 2186 - Karma Physics: Make SSE do the same thing on AMD and Intel processors. - Fix bug with sphere-convex contact generation (eg. driving on blocking volumes) Get It Here http://www.3dgamers.com/dl/games/unr...h2199.exe.html |
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#2 |
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DriverHeaven Lover
Join Date: Dec 2002
Location: Toronto
Posts: 132
Rep Power: 0 ![]()
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Thanx there Neon_Cowboy.. i heard about this patch a couple days ago .. gonna go give it a whirl now.
I'm still wondering when Epic is going to get around to releasing their bonus pack. I thought is was coming *any day now*..heh
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Dell Precision 530 Workstation w Dual Xeon Processors @ 2 GHZ each 768 Megs PC 800 Rambus Ram ATI Radeon 9800 Pro 256 Meg DDRII Viewsonic VG191b Flatpanel Display Audigy 2 with 240 W THX Altec Lansing 5.1 Surround Speakers Fujitsu 36 Gig 10,000 rpm Ultra 160 SCSI HD Fujitsu 73 Gig 10,000 rpm Ultra 320 SCSI HD Windows XP Professional SP1 Build 2600 |
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HardwareHeaven Extreme Member
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I allready have it
It's out! |
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#4 |
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HardwareHeaven Extreme Member
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Awesome; thx for the heads up
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#5 |
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DriverHeaven Junior Member
Join Date: May 2002
Location: Missouri
Posts: 19
Rep Power: 0 ![]() |
Bonus Pack
Neon_Cowboy - I only have the Digital Extremes Bonus Pack. I didn't think the Epic one was out. Where is it?
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Cavendar[Q2] - It's not dying that afraid of. It's how I'm going to die that scares me. |
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HardwareHeaven Extreme Member
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oops! thats all I have
Digital Extremes Bonus Pack
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#7 |
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DriverHeaven Newbie
Join Date: Dec 2002
Posts: 8
Rep Power: 0 ![]() |
i installed it now my ut dont work...and it says insert cd...i reinstalled the cd crack and still doesnt work. why
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#8 |
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DriverHeaven Lover
Join Date: Dec 2002
Location: Toronto
Posts: 132
Rep Power: 0 ![]()
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Not sure there pat1999, I have a retail copy
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Dell Precision 530 Workstation w Dual Xeon Processors @ 2 GHZ each 768 Megs PC 800 Rambus Ram ATI Radeon 9800 Pro 256 Meg DDRII Viewsonic VG191b Flatpanel Display Audigy 2 with 240 W THX Altec Lansing 5.1 Surround Speakers Fujitsu 36 Gig 10,000 rpm Ultra 160 SCSI HD Fujitsu 73 Gig 10,000 rpm Ultra 320 SCSI HD Windows XP Professional SP1 Build 2600 |
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HardwareHeaven Extreme Member
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becouse it new... you'll need a new cd crack it to stop asking for your cd... assuming you must have one.... use it till the new crack comes out...
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#10 |
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DriverHeaven Newbie
Join Date: Dec 2002
Posts: 8
Rep Power: 0 ![]() |
hahha..u guys buy games...who does that
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#11 |
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Unbiased.
Join Date: Jun 2002
Posts: 4,812
Rep Power: 0 ![]() |
I do, pat, since I don't like to steal software, and I like to support the software companies who make the software I use...
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[img][/img] [color=White]Peace be with you, Joe.[/color] Driverheaven Staff Member (Supermoderator) |
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#12 | |
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I Play NWN and UT2003
Join Date: May 2002
Posts: 202
Rep Power: 0 ![]() |
Quote:
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#13 | |
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
Rep Power: 179 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
we live in a very "take" society
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so my advice is. for all those games you CAN afford and you love. its worth giving something back. |
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#14 |
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*ThE *"PrOpHeT"*
Join Date: Nov 2002
Location: Right here...somewhere...
Posts: 125
Rep Power: 0 ![]() |
lol
lol....alredy have the patch
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[color=red]* ATi Rul3z Da WoRlD !!! *[/color] *My Computer? AMD 2000+ +Sound Blaster Live + I still own my very old Ati Radeon 7200 ViVo*
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#15 |
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*ThE *"PrOpHeT"*
Join Date: Nov 2002
Location: Right here...somewhere...
Posts: 125
Rep Power: 0 ![]() |
but...
nothing changed though :P
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[color=red]* ATi Rul3z Da WoRlD !!! *[/color] *My Computer? AMD 2000+ +Sound Blaster Live + I still own my very old Ati Radeon 7200 ViVo*
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#16 |
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*ThE *"PrOpHeT"*
Join Date: Nov 2002
Location: Right here...somewhere...
Posts: 125
Rep Power: 0 ![]() |
bah...
lot of fixes...yeah sure :P
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[color=red]* ATi Rul3z Da WoRlD !!! *[/color] *My Computer? AMD 2000+ +Sound Blaster Live + I still own my very old Ati Radeon 7200 ViVo*
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#17 |
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DriverHeaven Junior Member
Join Date: Sep 2002
Posts: 21
Rep Power: 0 ![]() |
Heh...Vice City Is Coming out for PC...I Saw it on their website
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[COLOR=White]"Wow! Did you see that!? He exploded, god all mighty I love magic!"[/COLOR][COLOR=Navy] [/COLOR] |
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HardwareHeaven Extreme Member
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Re: but...
Quote:
Quote:
Quote:
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Last edited by The_Neon_Cowboy; Feb 26, 2003 at 04:06 PM. |
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#19 |
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Number Nine
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I agree that you should buy the games that you play on a regular basis. I finally found that the CD1 with SecureRom 4.8 can be successfully copied to protect your original. It was a bit of a pain in the ass to get it to work but now I don't have to Duct Tape my cdrom drive shut to protect the cd
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