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| Gaming Discussion If you love games on the PC, consoles or handhelds then this is the place to chat. |
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#31 | |
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HardwareHeaven Extreme Member
Join Date: Jul 2002
Location: Gurnee Illinois
Posts: 4,677
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[color=orange]ASUS P4P800 Deluxe [color=black]-[/color] 2.4C --> 3300mhz [color=black]-[/color] Mushkin PC3200 at 220 5-2-2-2 (cpu limited) [color=black]-[/color] BBAti 9800Pro at 430/375 [/color] [color=black]3[/color][color=gray]D[/color]M[color=black]a[/color][color=gray]r[/color]k[color=yellow]01[/color] [color=black]3[/color][color=gray]D[/color]M[color=black]a[/color][color=gray]r[/color]k[color=yellow]03[/color] 1600*1200 1280*1024 |
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#32 |
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Banned
Join Date: Jul 2002
Posts: 613
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well your a rich kid who pays for his own stuff...
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#33 | |
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DriverHeaven Senior Member
Join Date: Sep 2002
Posts: 1,095
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#34 | |
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unplugged
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#35 | |
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confutatis maledictis
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Re: Re: Matth
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I thought it would be separate But, if the frame hasn't changed since the last read, does it still transfer the image? Like, say the refresh rate is 120Hz, but the game is running at 60fps . . . will it transfer 60 times, or 120? If it's only 60, then setting the refresh rate higher than 60 (in that example) wouldn't hurt anything, right? Even if not . . . let me do some math . . . Say, 1280x1024x32 @ 85 = 425MB/s, and @100Hz it is: 500MB/s The difference is only 75 MB/s ! Even on my weak card, that's only 1.4% of my bandwidth I would be saving. And even if that corresponds to a 1.4% gain in framerate (it is probably less,) a game running at 75 fps would only gain 1 fps ![]() I think it doesn't really matter, run at whatever refresh rate you want, there's no significant difference. You won't notice more fps by lowering the refresh rate, but if you can make the image look more solid by raising it, do it!
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Digitalis 3.3 Athlon 64 3000 // ASUS K8V SE Deluxe // 1024MB PC3200 (2-2-2-10 1T)
ATI All-In-Wonder 9700 Pro // 20" Dell 2005FPW (DVI) M-Audio Revo 7.1 + Philips Acoustic Edge // Klipsch ProMedia 2.1 320/16 Western Digital WD3200KS + 120/8 Seagate 7200.7 NEC ND-3550A 16x DVD±RW + Lite-On 52x24x CD-RW Antec Sonata case // 480W Antec TruePower personal bests || Aq'3: 46796 | 3D'01: 20461 | 3D'03: 6336 | 3D'05: 2677 | PC'04: 4605 | PC'02: 7691,9092,1250 |
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#36 |
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Flash Banner Hater
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Just ran 2 tests on my Geforce 2MX (a Creative DDR version, at stock speeds 175/143 **YES, they did use slow DDR, and it does perform worse than a good SDR model)
At 75Hz, it scored 2248, while at 60Hz, it scored 2303 (3Dmark2001SE) A 2.4% difference, for actually somewhat less than that in bandwith terms. - I forgot - the bandwith saved need to be taken as a percentage of the bandwith LEFT after subtracting screen refresh usage from the total - even allowing for that, it's still more than 1:1 - presumably the overhead on the GPU is also reduced. Sure, I can gain the same and more by a RAM overclock - in fact, the score rises pretty well pro rata, so even though this is not the memory bandwidth crippled MX200, it's still memory bandwidth limited. If you refresh at 120Hz, while getting 60 FPS, the frame buffer is being read from the card RAM 120 times per second, and that is RAM bandwith not available for any other use. PS. Those scan rates are the limit of my LCD monitor, so while 60Hz looks totally solid (though vsync disabled tearing is actually far more objectionable than at 75), I can't go higher or lower to stretch the point. I'll lay the challenge - with a better card, and a monitor that can do it.... 1. Your normal refresh rate 2. The highest acceptable for your Monitor/card 3. 87i (Interlaced), equal to 43 full frames per second (or 60Hz if you can't) And if you CAN use 87i, and you gain any increase, is there anything in the results to show it - or is it a "not quite cheating" way to grab another fraction of a percent an climb the results table? Last edited by Matth; Mar 28, 2003 at 09:29 PM. |
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#37 | |||
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confutatis maledictis
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Still, I'm saying even 2.4% is not something you're gonna notice in the real world, and if you notice 75Hz looks better than 60Hz you should use 75. But if you mean for raising your benchmark scores sure why not, but shuki was asking about real life gamingOf course with an LCD, it's different (dunno for sure how THAT goes) . . . I was always thinking of CRT's Quote:
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1. 120Hz 2. if you mean highest refresh rate I can get with my monitor&vidcard combination by lowering resolution, it is: 160Hz 3. if you are asking if I have 87i available, no I don't have any interlaced available EDIT: Ahh, reading that again, I think you want me to run 3dmark in those 3 cases Lol, to see how much one can "cheat"? Hehe, OK I'll humor you
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Digitalis 3.3 Athlon 64 3000 // ASUS K8V SE Deluxe // 1024MB PC3200 (2-2-2-10 1T)
ATI All-In-Wonder 9700 Pro // 20" Dell 2005FPW (DVI) M-Audio Revo 7.1 + Philips Acoustic Edge // Klipsch ProMedia 2.1 320/16 Western Digital WD3200KS + 120/8 Seagate 7200.7 NEC ND-3550A 16x DVD±RW + Lite-On 52x24x CD-RW Antec Sonata case // 480W Antec TruePower personal bests || Aq'3: 46796 | 3D'01: 20461 | 3D'03: 6336 | 3D'05: 2677 | PC'04: 4605 | PC'02: 7691,9092,1250 Last edited by Vampyromaniac; Mar 29, 2003 at 09:09 AM. |
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#38 |
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confutatis maledictis
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Matth
OK, to answer your question:
1. 3089 at 150 Hz (Optimal rate at 1024 x 768) 2. same, 150Hz is the highest rate I can set at 1024 x 768 3. 3109 at 60 Hz (no interlaced rates available) So in going from 150Hz to 60Hz, available memory bandwidth rose 5.55%, and 3dmark score rose 0.65%
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Digitalis 3.3 Athlon 64 3000 // ASUS K8V SE Deluxe // 1024MB PC3200 (2-2-2-10 1T)
ATI All-In-Wonder 9700 Pro // 20" Dell 2005FPW (DVI) M-Audio Revo 7.1 + Philips Acoustic Edge // Klipsch ProMedia 2.1 320/16 Western Digital WD3200KS + 120/8 Seagate 7200.7 NEC ND-3550A 16x DVD±RW + Lite-On 52x24x CD-RW Antec Sonata case // 480W Antec TruePower personal bests || Aq'3: 46796 | 3D'01: 20461 | 3D'03: 6336 | 3D'05: 2677 | PC'04: 4605 | PC'02: 7691,9092,1250 |
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#39 |
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Flash Banner Hater
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Interesting...
http://www.ati.com/products/pc/radeon7200/ According to that, it's only SDRAM, not DDR, Although there is a DDR edition, apparently. It seems the improvement definitely does not scale, and applies only to cards which are memory bandwidth limited - and I thought that was only the miserable GF2MX200 with a crippling 64 bit SDRAM memory bus. I'm guessing that you have a 128 bit DDR memory bus at 166 on that card, as 166 sdram at 128 bit is comparable to the GF2MX. So, no free lunch - the serious 3Dmark junkies would see even less gain. |
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#40 | |
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confutatis maledictis
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![]() Mine is actually an All-In-Wonder Radeon (32MB DDR), it uses the 7200 chip
__________________
Digitalis 3.3 Athlon 64 3000 // ASUS K8V SE Deluxe // 1024MB PC3200 (2-2-2-10 1T)
ATI All-In-Wonder 9700 Pro // 20" Dell 2005FPW (DVI) M-Audio Revo 7.1 + Philips Acoustic Edge // Klipsch ProMedia 2.1 320/16 Western Digital WD3200KS + 120/8 Seagate 7200.7 NEC ND-3550A 16x DVD±RW + Lite-On 52x24x CD-RW Antec Sonata case // 480W Antec TruePower personal bests || Aq'3: 46796 | 3D'01: 20461 | 3D'03: 6336 | 3D'05: 2677 | PC'04: 4605 | PC'02: 7691,9092,1250 |
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