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| Gaming Discussion If you love games on the PC, consoles or handhelds then this is the place to chat. |
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#1 |
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DriverHeaven Senior Member
Join Date: May 2002
Location: in the hidden place
Posts: 1,975
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preferred refresh rate for gaming?
just to match monitor size poll, wondered what refresh rate you all prefer/use?
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#2 |
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Paranoid Android
Join Date: Jun 2002
Location: Planet Telex
Posts: 1,029
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I use 85Hz on pretty much everything. My monitor supports 85Hz at 1280x1024, so I'm set.
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#3 |
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HardwareHeaven Extreme Member
Join Date: Jul 2002
Location: Gurnee Illinois
Posts: 4,677
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I only say 85hz cuz that's the mightest my monitor goes at 1024x768
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[color=orange]ASUS P4P800 Deluxe [color=black]-[/color] 2.4C --> 3300mhz [color=black]-[/color] Mushkin PC3200 at 220 5-2-2-2 (cpu limited) [color=black]-[/color] BBAti 9800Pro at 430/375 [/color] [color=black]3[/color][color=gray]D[/color]M[color=black]a[/color][color=gray]r[/color]k[color=yellow]01[/color] [color=black]3[/color][color=gray]D[/color]M[color=black]a[/color][color=gray]r[/color]k[color=yellow]03[/color] 1600*1200 1280*1024 |
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#4 |
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HardwareHeaven Extreme Member
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I prefer 85Hz, but my monitor will only do 75Hz
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#5 |
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Banned
Join Date: Jul 2002
Posts: 613
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85 is the max the eye can notice if im correct
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#6 |
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Flash Banner Hater
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75 - no higher
It's "flicker free" and any more just wastes video card memory bandwidth. Another reason, actually - although the card/monitor I had previously supported 85Hz, it was noticably "soft" compared to 75 - suggesting the frequency response was not quite up to it, even though it could scan those rates. Now I have an LCD - so I can drop the rate even lower if I choose - and with a rather lightweight video card, the memory bandwidth saved goes directly to performance! |
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#7 | |
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Banned
Join Date: Jul 2002
Posts: 613
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Quote:
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#8 |
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Banned
Join Date: Nov 2002
Location: In clothing
Posts: 3,510
Rep Power: 0 ![]()
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I think it uses an extra 400 bytes or so of ram, so its not a noticable hit.
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#9 |
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confutatis maledictis
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120Hz is what I have at 1280 res
I dunno what Matth is talking about
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Digitalis 3.3 Athlon 64 3000 // ASUS K8V SE Deluxe // 1024MB PC3200 (2-2-2-10 1T)
ATI All-In-Wonder 9700 Pro // 20" Dell 2005FPW (DVI) M-Audio Revo 7.1 + Philips Acoustic Edge // Klipsch ProMedia 2.1 320/16 Western Digital WD3200KS + 120/8 Seagate 7200.7 NEC ND-3550A 16x DVD±RW + Lite-On 52x24x CD-RW Antec Sonata case // 480W Antec TruePower personal bests || Aq'3: 46796 | 3D'01: 20461 | 3D'03: 6336 | 3D'05: 2677 | PC'04: 4605 | PC'02: 7691,9092,1250 |
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#10 |
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unplugged
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I use 85hz at 1024x768- That is because that is as fast as my monitor will go- If my monitor would do 110+ at 1600x1200, I would run that-
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#11 | |
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unplugged
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Quote:
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#12 | |
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confutatis maledictis
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Quote:
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#13 |
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Banned
Join Date: Nov 2002
Location: In clothing
Posts: 3,510
Rep Power: 0 ![]()
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Mabey he has one of my cirrus logic video cards.
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#14 |
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DriverHeaven Extreme Member
Join Date: Jun 2002
Posts: 12,940
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85Hz and above is the best for gaming IMO. My monitors max is 100Hz, so that's what I use.
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#15 |
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HardwareHeaven Extreme Member
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85 hz faster than that is a waste
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#16 |
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confutatis maledictis
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waste of what, exactly?
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#17 |
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Flash Banner Hater
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The higher the refresh rate, the more times the video ram must be read to display the screen.
On good cards, this tends not to be an issue, but on any with a crippled memory bandwidth already, it can make a significant difference - especially if the resolution and bit depth are also approaching maximum. It's also a more significant issue, if you are using system memory for graphics. More scan rate = less frame rate (in 3DMark etc.) - test it! It may also be a "not quite cheating" way to boost your scores - especially if you force the rate down to 87i (YUCK!) |
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#18 |
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It Never.....
Join Date: Nov 2002
Location: Kentucky
Posts: 3,173
Rep Power: 0 ![]() |
I run at 85Hz as it the highest my monitor will go. Looks great too
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[color=blue]Bleeding From the Inside Pouring Out, The DriverHeaven Spiral, We Shall Never Let Go Of.[/color]
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#19 |
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confutatis maledictis
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Matth
I don't think so.
Isn't sending the image to the monitor an operation completely outside of the graphics-rendering system? I think the operation goes like: the RAMDAC is what sends the image to the monitor, and it gets the images from the frame-buffer, which is separate from the vid card's RAM pool. I'll try to test 3dmark when I have time . . . .
__________________
Digitalis 3.3 Athlon 64 3000 // ASUS K8V SE Deluxe // 1024MB PC3200 (2-2-2-10 1T)
ATI All-In-Wonder 9700 Pro // 20" Dell 2005FPW (DVI) M-Audio Revo 7.1 + Philips Acoustic Edge // Klipsch ProMedia 2.1 320/16 Western Digital WD3200KS + 120/8 Seagate 7200.7 NEC ND-3550A 16x DVD±RW + Lite-On 52x24x CD-RW Antec Sonata case // 480W Antec TruePower personal bests || Aq'3: 46796 | 3D'01: 20461 | 3D'03: 6336 | 3D'05: 2677 | PC'04: 4605 | PC'02: 7691,9092,1250 |
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#20 |
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DriverHeaven Junior Member
Join Date: Jun 2002
Posts: 80
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I used 113Hz at 960x720...
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#21 | |
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HardwareHeaven Extreme Member
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Re: Matth
Quote:
That's what I think too. It does eat up RAMDAC bandwidth though, but with todays 350/400 MHz ramdac's, I don't think it's an issue at all-even at super high resolutions above 1600. |
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#22 |
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Demonic
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I'm currently at 121hz in 1280x1024.......but before i forced my self to get used to it, i found it a bit 'blurry' in windows,but now i like it.and in games it looks great IMO...
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#23 | |
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
Rep Power: 179 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
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#24 | |
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
Rep Power: 179 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
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#25 |
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DriverHeaven Senior Member
Join Date: Sep 2002
Posts: 1,095
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Yep 85Hz here. My packard bell 2024s can only go up to 85Hz at 1024x768.
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#26 |
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HardwareHeaven Extreme Member
Join Date: Jul 2002
Location: Gurnee Illinois
Posts: 4,677
Rep Power: 0 ![]()
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Packard bell? HAHAHHAHA man, that thing has to be aged.
__________________
[color=orange]ASUS P4P800 Deluxe [color=black]-[/color] 2.4C --> 3300mhz [color=black]-[/color] Mushkin PC3200 at 220 5-2-2-2 (cpu limited) [color=black]-[/color] BBAti 9800Pro at 430/375 [/color] [color=black]3[/color][color=gray]D[/color]M[color=black]a[/color][color=gray]r[/color]k[color=yellow]01[/color] [color=black]3[/color][color=gray]D[/color]M[color=black]a[/color][color=gray]r[/color]k[color=yellow]03[/color] 1600*1200 1280*1024 |
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DriverHeaven Senior Member
Join Date: May 2002
Location: in the hidden place
Posts: 1,975
Rep Power: 0 ![]() |
Quote:
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#28 | |
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unplugged
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Quote:
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#29 | |
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Flash Banner Hater
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Re: Matth
Quote:
At 1024x768x32 bit (eg 3Dmark 2001), ONE frame buffer is 3 Megabytes - since it will be double bufferring, that means that two lots of 3Mb are used. That 3Mb is pulled from the card's video RAM (and since dual ported ram basically gave way to conventional SDRAM or DDR, over tha same memory bus that is used for processing on the card) and sent at the refreash rate. So at a low 60Hz, it's using 180Mb/s to keep the display going At 85 Hz, it rises to 255Mb/s and if you use 1280x1024 at 85Hz, it's 425Mb/s Sure, it won't bother the more top-flight cards much, but you'd sure as hell notice it on a weakling like A Geforce 2MX200. If the difference between the highest allowable, and the lowest usable refresh rate is an appreciable proportion of the card's memory bandwith, you should find a difference comparable to the same degree of memory overclocking. |
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#30 |
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DriverHeaven Lover
Join Date: May 2002
Posts: 225
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I don't think I can safely go above 70hz at 1280x1024 resolution with my monitor, so that's what I usually use. If I run 1024x768 I run it at 85hz.
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