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| Gaming Discussion If you love games on the PC, consoles or handhelds then this is the place to chat. |
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#1 |
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HardwareHeaven News Mod
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Warcraft 3 v1.14 Patch
Blizzard has released new patches for Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne, bringing both the original game and its expansion to v1.14. This release fixes some more bugs and makes some balance changes as well.
Gamer's Hell Local Download: warcraft s patch: English(16.3mb) German(16mb) french(16mb) The frozen throne patch: english(16.6mb) German(27.2mb) French(28.5mb) Full details: Changes in the Reign of Chaos version 1.14 Patch 1.14: Fixes * Fixed an issue that caused Scroll of Town Portal to always place your units to the lower right side of your town hall instead of the location you clicked. * Fixed an issue that caused a unit to permanently lose 75% of its attack speed if it was Polymorphed while under the effects of Unholy Frenzy. * Fixed an issue that caused the Call to Arms command not to work if you clicked the button an EVEN number of times. * Fixed an issue with Hero and unit ability orders in which, under certain conditions, ability orders would not be dispatched properly, causing "lag" or unresponsiveness. Balance Changes * Neutral Units Summoned Treants no longer give large gold bounties. NOTES: Replays are incompatible between major game revisions (1.13 replays cannot be viewed with the 1.14 version of Warcraft III). |
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#2 |
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| n f e c t e D
Join Date: Sep 2003
Location: California
Posts: 4,111
Rep Power: 0 ![]() |
Warcraft 3 patch v1.14
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- PATCH 1.14 -------------------------------------------------------------------------- FIXES - Fixed an issue with custom save games from version 1.12 (including those from Orc Act I) so Hero Agility is recognized properly. Attack speeds will now be correct when loading from a previous save game. - Fixed an issue that caused Scroll of Town Portal to always place your units to the lower right side of your town hall instead of the location you clicked. - Fixed an issue with the Skeletal Mage upgrade that prevented the Raise Dead skill from working on the corpses inside Meat Wagons. - Fixed an issue that caused a unit to permanently lose 75% of its attack speed if it was Polymorphed or Hexed while under the effects of Unholy Frenzy. - Fixed an issue with Spirit Link in which, if one of the linked units was a Troll Berserker with the Berserk ability active, all units linked with that Troll would take the increased damage penalty associated with the Berserk ability. - Fixed an issue in which, if a unit casting a channeling spell died from Mana Flare, the channeled spell would linger in the area permanently. - Fixed an issue that caused the Call to Arms command not to work if you clicked the button an EVEN number of times. - Fixed an issue with Hero and unit ability orders in which, under certain conditions, ability orders would not be dispatched properly, causing "lag" or unresponsiveness. - Fixed an issue that caused Glaive Throwers to lose damage when the Vorpal Blades upgrade was researched. BALANCE CHANGES Undead - Anti-magic Shell cost reduced to 100 from 150, and hit points absorbed reduced to 300 from 350. Night Elf - Mana Flare area-of-effect damage radius reduced to 200 from 250. Neutral Units and Heroes - Nerubian Webspinners now cost 200/35/3, up from 175/25/2. - Stampede damage reduced from 80 per beast to 60 per beast. - The Beastmaster bear's Bash ability now stuns Heroes for 1 second instead of 2 seconds. - Summoned Treants no longer give large gold bounties. NOTES: Replays are incompatible between major game revisions (1.13 replays cannot be viewed with the 1.14 version of Warcraft III).
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![]() R.I.P 8/8/04 4/21/08 |
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#3 |
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| n f e c t e D
Join Date: Sep 2003
Location: California
Posts: 4,111
Rep Power: 0 ![]() |
ahh ya crap head i was about to post it but than i wanted to play the game so i forgot to post and now i didint see it and u got it befor me arggh
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![]() R.I.P 8/8/04 4/21/08 |
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HardwareHeaven News Mod
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better luck next time.
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#5 | |
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DriverHeaven Senior Member
Join Date: Sep 2003
Location: Australia
Posts: 2,350
Rep Power: 0 ![]() |
Quote:
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#6 |
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HardwareHeaven Extreme Member
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why is this pach not on battle.net? i just fresh instaled an it patched me to 1.13
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#7 |
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I = Greatest Dood
Join Date: Nov 2003
Location: Nebraska
Posts: 5,949
Rep Power: 71 ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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how is the patch, havent play w3 in quite some time.... Was sick of the maphackers and that ruined FFA... cant wait till Wow tho
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#8 |
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I = Greatest Dood
Join Date: Nov 2003
Location: Nebraska
Posts: 5,949
Rep Power: 71 ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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hahahahahaha.... i hope it fixed most the frozen throne bugs... kept getting errors
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Rock On \m/ Thank you Mousey for the Sig! --------------- ![]() Intel Core2Duo E6660 (3.4GHZ) ~ Tuniq Tower 120 ~ Enermax Galaxy 1000W ~ Corsair Dominator @ 1090MHZ 5-5-5-15 (OCZ XTC Modded Cooler)~ EVGA 8800GTX W/ HR-03 Plus 120MM ~ Asus DVD-RW LiteScribe ~ LG DVD-RW ~ Corsair Voyager 2GB ReadyBoost Drive ~ Vantec Nexus Fan Controller ~ ThermalTake Armor 25CM fan ~ Personal Finance Blog: Dent Your Debt |
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