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| Gaming Discussion If you love games on the PC, consoles or handhelds then this is the place to chat. |
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#1 |
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
Rep Power: 179 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Flatout
Anyone played the demo yet? its destruction derby on the PC, nice engine, great damage !
demo is on gamershell. |
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#2 |
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unplugged
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I played it last night for a couple hours with my FF wheel and pedals.. The GFX engine is really nice, the car handling is definitely arcade, no sim here.. The high jump competition is freaking funny, the game seems like it will be fun.
It could be excellent with better/more realistic physics, but I guess the world wants arcade racers these days. The damage modeling and visuals are top notch though, pretty impressive. |
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#3 |
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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
Posts: 4,112
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Yeah, I agree with you there BWX, this game is on my want list as soon as it gets out in stores here in Sweden.
I've been waiting for such a game. Man it's going to be a crazy autum/christmas, I'm also buying HL2, NFSU2, Medal of honor Passific assault. I'm getting poorer after buying those games but I'm going to have lots of fun though
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#4 |
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Mostly lurking lately....
Join Date: Jun 2002
Location: U.S.A.
Posts: 2,161
Rep Power: 73 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I played it. Runs well for a demo. The physics on the dirt track is atrocious....fish-tailing all over the place and the auto-braking makes it even worse when cornering. The tarmac level is decent though and handles much better. I didn't care for the 'crash-test-dummy' high-jump mini-game myself. Just seems gimmicky to me. Crash-and-bash racing is what I want out of it and it appears that this game will have that in spades. The difficulty seems a little steep....but I didn't play it that extensively to get a real feel for the controls. I'm using a Saitek Dual-analog Rumblepad....
Graphics are pretty good and ran pretty smoothly on the rig in my sig at 1600x1200 4xAA 8xAF. There were times when the framerate would bog a little, but it wasn't show-stopping and appears to have nothing to do with resolution. As expected, the damage modeling is exquisite. One thing I noticed is that , for all the damage the car takes, there never seems to be a point where the car stops running. You can drive down the road with your engine on fire. You also get no degradation to the (already bad) handling or engine power. ![]() Yep, the game is severely arcade-ish. I hope the final release will be tweaked a little more to improve the handling. This is one of the very few games on my must-have list. That hasn't changed, though I'm a little less impressed with it after playing the demo. |
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#5 | |
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unplugged
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Quote:
I was ROTFLMFAO at that part of the game.. |
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
Rep Power: 179 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Its far from perfect but really enjoyable - not sure how that will translate to many weeks of gaming mind you.
I had a funny accident, crashed right into the back of another car which had stopped, my driver then went through the windscreen, over the car in front and landed on the roof of the car in front of that, then the car drove on with the dummy hanging off the roof. looks like it will be quite a bit of carnage with this one
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#7 |
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HardwareHeaven Senior Member
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GREAT FUN !!!
A special mention to the eagle jump contest mode Totaly insane, tough to handle but playable anyway
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#8 |
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| n f e c t e D
Join Date: Sep 2003
Location: California
Posts: 4,111
Rep Power: 0 ![]() |
I liked the game for the first like 30 min but than it got boaring lol.
the damage is awesome xept it wont damage any more after ur engine is burnin. the graphics are sweet n the sounds are ok lol. fun game i have to say
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#9 |
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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
Posts: 4,112
Rep Power: 0 ![]()
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#10 |
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confutatis maledictis
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o shi.. that looks like fun
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#11 | |
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HardwareHeaven Senior Member
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Quote:
__________________
Barton 2600+@2.16 (188x11.5) # GeForce 6800 GT@Ultra 1.5Go PC3200 #Asus A7N8X Deluxe Bios 1008 26397 3DMark06/ 57736 3DMark01/163152 Aquamark3 ![]() |
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#12 |
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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
Posts: 4,112
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I played again this game is really fun, the graphics are wonderful and performance to, but the best thing got to be the psychics and the interaction with the course and all this driver out of the seat when driving the opposite way is very funny.
I loved the high jump too, btw my record is 275 m.
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
Rep Power: 179 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Do you think it will have long term playability Dan ?
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#14 |
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HardwareHeaven Lover
Join Date: Oct 2003
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I've been waiting paitently for this game ever since it was announced. After playing the demo I think they delivered what they promised. It's a bit on the arcade side for my tastes but it's quite obvious that they didn't set out to build a racing sim so I won't hold that against them. Given the physics of the world and the car damage, it looks like it will keep plenty of people entertained in great style. The addition of some crazy stunt options will only add to the overall enjoyment. I imagine the novelty will wear off sooner than later, but in the meantime I expect to have some great laughs over this game.
I'll definitely add it to my collection, though I see it more as a novelty than anything else.
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#15 |
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unplugged
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It would be a lot better if the car handling was more realistic- as it is, the game isn't even fun for me because the car handling physics is so painfully simple... Of course I like Richard Burns Rally, and most people can't even play it, so I imagine I am in the minority.
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#16 |
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Cthulhu/Dagon 2012
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A tip for a bit more control when playing through the keyboard. Edit options.cfg and set "Settings.Control.DigitalSteeringMaxSpeed = 2.5000" and "Settings.Control.DigitalSteeringMinSpeed = 1.5000", or to similar values depending on how much more control you want. Before I felt that one could oftenly not turn the car when you needed to.
Promising demo, though I hope the full game to have some all over improvements on controls and physics. Perhaps being able to select different cars and/or setups for different courses can make a good difference. At least it gets me dreaming back to the days of playing the good old Screamer 2. ![]() (full res screenshot )
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#17 |
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DriverHeaven Extreme Member
Join Date: Jul 2004
Posts: 9,472
Rep Power: 0 ![]() ![]() |
this demo was really fun. Great phyiscs! Only thing I don't like, if the guy is moving too fast, he goes INTO stuff but hell... It's damn fun!!!
![]() One of my crashes: Safety is useless... |
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#18 | |
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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
Posts: 4,112
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Quote:
I'll let you know in a months or so what I feel about the game then.
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#19 |
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unplugged
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The graphics are really amazing to me though. If you get into a spot where there are 7 or 8 fully detailed and damaged cars in your view, it really looks quite impressive. Even at 1200 x 900 with AA and AF enabled I always got very smooth and playable framerate. They really did a great job in that respect. I wish they came out with a "Sim" mode (driving physics) or something, then this game would really be great.
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
Rep Power: 179 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
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#21 |
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Has a JOB..
Join Date: Aug 2004
Location: NJ
Posts: 1,473
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I loved Screamer 2! I used to play that on my old Celeron 400 a while back.. of course with my 3DFX Voodoo 3 2000 PCI.. which I still use for my secondary monitor
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#22 | |
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unplugged
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Quote:
Well actually I was thinking about a "slightly more realistic" mode.. I played with a FF wheel and it was pretty good, but has potential to be more "accurate" I guess you could say. I'm not thinking of a mode where it handles like RBR, (I think that would be fun though)- I'm talking about a mode where it handles somewhere in between the way it is now, and RBR.... To clarify, I don't want to change the way it handles now, just add another mode. (not that it will happen anyway - I know it won't, I'm just thinking out loud here) |
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
Rep Power: 179 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Well I have to say I hope they tweak the handling a little, I found it even a little "skiddy" when I played it, like the car was on ice... but its hard to judge a full game on a very small demo.
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#24 |
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DriverHeaven Extreme Member
Join Date: Jul 2004
Posts: 9,472
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I find the game was perfect driving wise... Not easy... Not tough... No need for tweaking imho!
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#25 |
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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
Posts: 4,112
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Well I broke a new personal record in the high jump, 290 m
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#26 | |
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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
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Quote:
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#27 |
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DriverHeaven Extreme Member
Join Date: Jul 2004
Posts: 9,472
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I don't know how you guys do that... At 1280x1024 I get great frames (70 is my resfrsh rate... drops maybe lowest to 55/60) but as soon as I put max AF and AA, I got 18 fps!!!
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#28 |
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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
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What card do you have Sandok
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