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| Gaming Discussion If you love games on the PC, consoles or handhelds then this is the place to chat. |
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#1 |
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DriverHeaven Junior Member
Join Date: Dec 2002
Location: Utah, USA
Posts: 24
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First person shooters getting old.
I just *cough, cough* purchased UT2003 and was sorely disappointed by what I got. Virtually no improvements, all the game is eye candy. I remember the days when game developers implemented new, unconventional and FUN ideas. I think its time that they stopped recycling old ideas with pretty graphics and came up with something innovative. Maybe I'm just disappointed I spent so much time downloading, *cough* I mean working to buy Unreal 2003. Ah well, maybe all the truly good ideas are all used up and getting old.
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#2 |
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HH Administrator
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Nasty cough you got there you should get that looked at.
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DriverHeaven Junior Member
Join Date: Dec 2002
Location: Utah, USA
Posts: 24
Rep Power: 0 ![]() |
I just don't want my post deleted, so I cough when I say something I don't want a moderator to here!
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#4 | |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,619
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Re: First person shooters getting old.
Quote:
), and am still sorely disapointed I did. I agree with your analysis, (although I think the football game was kinda cool), and thought it was all form over substance. The engine and graphics were outstanding, but the game didn't have the same "soul" to me of the original...it just never grabbed me. ![]() But I also picked up No One Lives Forever 2 about the same time, and it was the extreme opposite end of the scale. If I'd known how good it was I would have paid double for it and still thought I'd got a bargain. (Really, I thought it was that good. )It depends on the game. "One bad apple don't spoil the whole bunch" and all that, there's still some great ones coming out and I can see some great ones on the horizon too. It's not the genre, it's the game. (BTW-SoF2 was really good too, once I upgraded my CPU and viddy card. )
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#5 | |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,619
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Quote:
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DriverHeaven Junior Member
Join Date: Dec 2002
Location: Utah, USA
Posts: 24
Rep Power: 0 ![]() |
Man this forum is awesome. I make a post and within minutes I get a reply. Gotta hand it to you guys, I have only been here a few short days and its great.
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#7 | |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,619
Rep Power: 0 ![]()
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Quote:
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WTF is up with the sigs? |
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#8 |
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HardwareHeaven Extreme Member
Join Date: Jul 2002
Location: Gurnee Illinois
Posts: 4,677
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Some of us reply so fast cuz we just sit around refreshing the page till someone posts.......ok, wll just on REALLY boring days.
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[color=orange]ASUS P4P800 Deluxe [color=black]-[/color] 2.4C --> 3300mhz [color=black]-[/color] Mushkin PC3200 at 220 5-2-2-2 (cpu limited) [color=black]-[/color] BBAti 9800Pro at 430/375 [/color] [color=black]3[/color][color=gray]D[/color]M[color=black]a[/color][color=gray]r[/color]k[color=yellow]01[/color] [color=black]3[/color][color=gray]D[/color]M[color=black]a[/color][color=gray]r[/color]k[color=yellow]03[/color] 1600*1200 1280*1024 |
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#9 |
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Number Nine
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When I first purchased UT2003 I felt the same as you guys did. I felt like they had sold out and just shown ID what Q3A could have been.
But, since I am a true Unreal Tournament fan I continued to play it. Then after working out all the tweaks I needed for it, and several hours playing Double Domination and Boming Run I realized that this was just as good as the original IMHO. By the way have you tried the Deck 16 ported version for UT2003, it totally rocks for DM and Team DM. I had to get beyond the Quake look and let the gameplay speak for itself. Once I got comfortable with it, then I started to appreciate the game as well as the eye candy they added. I admit that the game is a major "PIG" as far as resources go, but my 64 Meg MSI Ti4200 sparkles in this game. Then came new Detonator Drivers (4180) and combined with Direct X 9, the game plays smooth as butter and looks amazing. And since I'm bigtime broke, for christmas I overclocked my front side bus from 133 MHz to 140 MHz and pretended I had an Athlon 2000+ instead of an 1800+
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#10 |
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Unbiased.
Join Date: Jun 2002
Posts: 4,812
Rep Power: 0 ![]() |
I played the game, and I think that what we need is a game designed by gamers and written by gamers. Would anyone be interested (just in general)? I have been wanting to program a game for a long time, and I think that it might be worth starting up an open source game - all we would need is a set number of people who make the big decisions so we don't end up with hundreds of incompatible designs and dreams, and then make sure that it'll be pretty open... there might even be some open source games out there, I'm going to have to go take a look around now that I've thought of this....
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[img][/img] [color=White]Peace be with you, Joe.[/color] Driverheaven Staff Member (Supermoderator) |
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#11 |
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Elite Bastard
Join Date: May 2002
Location: The Confederacy
Posts: 841
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I find it funny that some is complaining about something they got for free
Anyway I kinda agree that the FPS genre is going down hill, but I'm hoping id will pull a great story out of their asses to go with the incredible visuals of Doom 3.Welcome to the forum though d0nquix0te! |
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#12 |
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Unbiased.
Join Date: Jun 2002
Posts: 4,812
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Just out of curiosity, has anyone ever quanitifed the major aspects of a great game? Just off the top of my head, I'm thinking Graphics, Gameplay, Plot, and Replayability... Can anyone else think of what would be needed in a good game?
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[img][/img] [color=White]Peace be with you, Joe.[/color] Driverheaven Staff Member (Supermoderator) |
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#13 |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,619
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Yeah.
Originality, pacing, surprise, plot-twists, GREAT MODDING SUPPORT
, and depth off the top-o-me head.
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#14 |
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Unbiased.
Join Date: Jun 2002
Posts: 4,812
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Hmmm.. anyone know of any good open source games? I'd be pretty interested in seeing whats already out there, and if there is nothing out there, then I think that we really should think about starting something up (and we could have yet another claim to fame for DH - not only the source of the service pack leaks and omega/plutonium drivers, but the founders of open source gaming
) It would be like modding, to the extreme
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[img][/img] [color=White]Peace be with you, Joe.[/color] Driverheaven Staff Member (Supermoderator) |
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#15 |
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DriverHeaven Senior Member
Join Date: May 2002
Location: in the hidden place
Posts: 1,975
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MOHAA just keeps pulling me back in for more...... Nearly a year old and I'm still on it a couple times a week
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#16 | |
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DriverHeaven Junior Member
Join Date: Jun 2002
Location: Malaysia
Posts: 39
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Quote:
). Playing it with my 8500 with the "high-polygon bug" syndrome still didn't deter me coming back nite after nite to bag me some germans. Too bad by the time ATI fixed the HPB/OpenGL texturing bug in the 6043's i had moved on to something else.Can't wait to see what Doom III brings to the single-player fps genre.
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- An ATI is Forever - |
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#17 |
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HardwareHeaven Senior Member
Join Date: Oct 2002
Location: alberta, canada (thats north of the usa people)
Posts: 1,037
Rep Power: 68 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
i got quake 3 2003.. i meant ut 2003 for chirstmas..it's goo fo teching me to aim again
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R.I.P Roadee - you will be missed T_T peace,love, and war... 3 things people look for... "if your going off the deep end, show off, do a cannon ball!" - me |
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#18 |
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DriverHeaven Newbie
Join Date: Jun 2002
Posts: 5
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I've yet to play the Nolf titles, but I think Half-Life was the most enthralling single player experience that I have had with a computer game.
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#19 | |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,619
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Quote:
Than you owe it to yourself to play the NOLF series! They really are the best single-player experience since Half-life for me. (Picture half-life with better graphics & an english sense of humor. )
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#20 | |
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Elite Bastard
Join Date: May 2002
Location: The Confederacy
Posts: 841
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Quote:
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#21 |
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I got 99 Problems
Join Date: Dec 2002
Posts: 71
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cant wait till doom 3 comes out, but i dont know why you are getting bored of them? easy difficulty? try making it harder
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"The Man, The Legend" |
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#22 | |
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nme
Join Date: Dec 2002
Location: Behind You!!
Posts: 389
Rep Power: 0 ![]() |
Quote:
and so say all (or most) of us MOHAA rules
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#23 |
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Demonic
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Everyone keeps gettin back to Doom 3.. have you all forgot about Unreal 2?? It will be here soon and i think it will Rock!!!(atleast i hope so)...
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#24 |
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DriverHeaven Junior Member
Join Date: May 2002
Posts: 34
Rep Power: 0 ![]() |
No one mentioned BF1942?
Definately the most fun online game since CS first came out. Its fun to just playing around with all the toys. There is a lot of variety in the game and on any given day you can play it totally different than the previous day. |
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DriverHeaven Junior Member
Join Date: Dec 2002
Location: Utah, USA
Posts: 24
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Geez, I didn't know this thread would attract so many responses. My remark about FPS's getting old was mainly targeted toward ones that recycle old ideas, eg UT2003. I have a blasted playing FPS such as BF1942 and Half-Life. I just expected more from UT2003, and other games that use impressive graphics as an excuse for bad or unoriginal gameplay. This is the point I was trying to get across. Also tried, and enjoyed: MOHAA, RTCW, BF1942, Ghost Recon, and a few other shooters. By the way, anybody played the Splinter Cell demo for the PC. I can't figure out how to take people hostage and use them as a human shield like in the Xbox. Am I just stupid, or are they really not going to integrate these features into the PC game?
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#26 |
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Mostly lurking lately....
Join Date: Jun 2002
Location: U.S.A.
Posts: 2,161
Rep Power: 73 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I'm a CONsole-to-PC convert. As such, my taste in games differs from that of the average PC gamer. I DO NOT like FPS games, they all seem about the same to me, pretty graphics, blast everything, solve a puzzle, find the exit. I just can't get into it. It just seems like it's always the same game with different graphics to me.
Strategy games bore me to death, too slow and too much micro-management and not enough action for my taste. RPG's....well, there are a few I like, Wizardry 8, Final Fantasy.......but all those top-down, 3/4 perspective games like Balder's Gate don't impress me. I got burnt-out with that top-down, 3/4 perspective view in the C64 days. I like FUN games, you know, like Crimson Skies. I don't have to be a freaking pilot to play it, it's just high-flying FUN. Why can't they make the Ace Combat games for the PC? Racing games, not those simulation mongoloids either, the nice arcadey FUN ones. Like Rollcage1+2, Need For Speed, Test Drive, Big Scale Racing. That kind of stuff. Shoot-em-ups, the kind where you are one ship against the world. Star Wars: Rogue Squadron, Battle for Naboo, Starfighter....THOSE are FUN. MAME is my source for those kinds of blast-a-thon games at this point. I like games that utilise a CONTROLLER, not the keyboard & mouse. Nothing irritates me more than a so-called "action" game that expects you to use the KB & M. I know that ALOT of people prefer that control method, and that's fine, I'm not raggin' on you , it just doesn't work for me. Online-gaming just isn't interesting to me, too many cheaters or people that play like damn fools for me to bother with. By now most of you are saying "just get a CONsole and go away" right? Well, I'm spoiled on high-res graphics and TV resolution just doesn't do it for me anymore. I'm between a rock-and-a-hard-place right now. All the FUN games come out on CONsoles and the PC only gets a teeny, tiny fraction of those FUN games. What's a mother to do? Lately, I've been building/upgrading PC's more than playing on them because of my odd taste in games and a LACK of very many FUN games available for PC's. I feel that Microsoft has stabbed us in the back with the X-box, alienating all the FUN-lovin' PC gamers that made them their BILLIONS. Yep, it's a sore spot for me. Maybe I just need to go outside sometime and find a woman to play with, THAT is FUN!
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#27 |
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HH Old Fuddy Duddy
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I'm mostly a 3rd Person player myself.
I absolutely loved, Deep Space Nine: The Fallen. The ability to play as Capt. Sisko, Lt. Commander Worf, and Major Kira was a fantastic feature IMHO. Then, to see how their individual missions intertwined and related to the overall plot of the game just added more depth to an already great game for me. Lately, I've been very involved with Deadly Dozen: Pacific Theater. This game can be played equally as well as a SP or MP game and can be played both in 1st or 3rd person. Even switching within the game. Additionally, the ability to control up to four squad members and equip them howsoever you like adds a lot of personality to the game. It's still a budget title but many diehard MoH:AA fans are finding it to be an adequate challenge to their otherwise favorite WWII games. Very recently, I've downloaded the PC Demo for BLOODRAYNE. This game/demo absolutely ROCKS!!! I've not tried to set up my game controller yet, but I've become so use to the K/M function I simply rarely ever setup the controller anymore. I LOVE the controller for things like Descent 3. Then, I'm still working through the gorgeous MORROWIND. (Maybe just to enjoy the stunning graphics that are created.) The VASTNESS of this game world is breathtaking to me. And, of course, I've played Max Payne, Deus Ex, Rune, and others. All of them were greatly enjoyed and added yet another dimension of appreciation to what these computers are able to do. Hmmmmm..... Can it be possible that..... All Play and No Work Can Be a Wonderful Thing? Dyre Straits |
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#28 | ||
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DriverHeaven Junior Member
Join Date: Oct 2002
Location: CA, USA
Posts: 90
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Quote:
There's a few reasons for this, but they mainly boil down to the fact that it's hard to create a unified, whole product when you don't have a single entity that pays the bills, and the preponderence of "Big Idea" people in the GPL arena (compared to the anal-retentive "details people" that are needed in any software arena). I think Vega Strike is the only open-source game (that I know of) that is any good while not being a ripoff of an existing commercila product. http://vegastrike.sourceforge.net , if I recall correctly. **** Quote:
But, to post that here would be ridiculously off-topic, totally subjective (and hence open to flaming and/or semantic debate), and, worst of all: lengthy. Which means that no meaningful discussion of it would be possible. If you wanna discuss it over a nice cup of IRC (or AIM or ICQ or MSN or even *shudder* Yahoo!), gimme a holler. Otherwise, I (and, I hope, everyone else) will save my convoluted, self-indulgent ideas for another day. -Sporky |
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#29 | ||
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A Legend in Underwear
Join Date: May 2002
Location: Unknown
Posts: 5,255
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Quote:
1. Double jump 2. Dodge jump 3. Wall dodge 4. Wall dodge jump How many other games have a dodge move? Not many. Take Serious Sam for example - great f'ing big wide open spaces and I can't dodge ![]() The only other FPS I've played recently that had innovitive player moved was JK2 with it's wall running and force manouvers with different light-sabre stances. Lets not forget the new gametype such as Bombing run and they seriously improved Domation into Double Domination. Have you ever played a team game with the Link gun? You do know that you can massively power up a member of your teams link gun by shooting him? Hmmmm? Works really really well. Let's not also forget that UT2003's netcode has been sersiouly reworked to stop (or at least slow up for a long time) the "cheatbot" lamers. Now, secure netcode from day 1 is pretty innovative as most dev teams add it later! Quote:
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Gentoo Linux - Developer (baselayout) Read my blog "I contend that we are both atheists. I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." Stephen Roberts |
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#30 |
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just keepin' it cool
Join Date: May 2002
Location: Finland
Posts: 228
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To me the problem is too many good games and too little time to play... The games that have rocked my world the most lately are definitely Arcanum of Steamworks and Magick Obscura (beats morrowind hands down) and NOLF2.
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