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Gaming Discussion If you love games on the PC, consoles or handhelds then this is the place to chat.

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Old Jan 21, 2003, 05:15 AM   #1
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Open GL in UT2003

I've seen a few people say they have tried switching bt DirectX and OpenGL in UT2003... but for the life of me i cant see any openGL options in the Settings window. Where can u specify an Open GL API in UT2003?
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Old Jan 21, 2003, 05:42 AM   #2
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I don't know how to do it thru the options, but...

...I always just edit the .ini file anyways, it's quicker.

Just go to the same directory as your ut2003.exe and find your ut2003.ini file and open it with notepad or wordpad.

At the top you'll find a section that looks like this:

Quote:
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.extendedconsole

Ya can't miss it, it's like the third paragraph down and it should be right there when you open it up. Just change it to read like this:

Quote:
[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.extendedconsole

Yup, just change where the semi-colon is. The semi-colon is a rem statement for the ini file, so it ignores anything after that.

If you want to have some REAL fun you can scroll down the ini file to the D3D & OpenGL section and tweak around in there. (But make a back-up first, trust me.)
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