Preview: Firingsquad
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Europa Universalis III is the first Paradox title to go to a 3D engine. Now, that might not mean much to you, but it was also Paradox’s chance to re-do just about everything else. Their venerable 2D game engines did the job, in one form or another, from the original Europa Universalis all the way to the excellent Hearts of Iron II.
What the 3D engine does is simplify art and design for the developers, things that we won’t necessarily notice. Some may prefer the look and scalable nature of 3D, others may enjoy the artsy individual details of the 2D maps. What everyone will benefit from, however, are some of the under-the-hood changes.