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Int'l Fish Liaison
Join Date: Jul 2004
Location: By the light of lamp I sit and type...
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Using Game Development and Java 3D to Teach Computer Graphics @ GCG
Source: GCG
__________ There has been much interest in the use of game development in undergraduate courses outside game design programs. Reasons for this include student motivation and the possibility of a multidisciplinary approach. Here we will present our experience with a Computer Graphics (CG) course taught to computer science and computer engineering students in Brazilian universities. This course uses a top-down approach and involves the development of a computer game as the term project. We use Java 3D as the graphics API, and some learning support tools. Two of these tools have been developed at our research lab: Interlab3D, an interactive interpreter for Java 3D classes and scene graph builder and viewer; and enJine, a didactic Java game engine. |
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